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Upgrade to Godot 4

This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
This commit is contained in:
Tony Bark 2023-03-14 06:58:09 -04:00
parent 25257f722d
commit a1bd301c95
233 changed files with 6786 additions and 3446 deletions

View file

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@tool
extends EditorPlugin
func _enter_tree() -> void:
add_tool_menu_item("Open Spritesheet Generator", run_generator)
get_editor_interface().get_command_palette().add_command("Open Spritesheet Generator", "addons/open_spritesheet_generator", run_generator)
func _exit_tree() -> void:
remove_tool_menu_item("Open Spritesheet Generator")
get_editor_interface().get_command_palette().remove_command("addons/open_spritesheet_generator")
func run_generator():
get_editor_interface().play_custom_scene("res://addons/SpritesheetGenerator/SpritesheetGenerator.tscn")