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https://github.com/tonytins/dressupzack
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Upgrade to Godot 4
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
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parent
25257f722d
commit
a1bd301c95
233 changed files with 6786 additions and 3446 deletions
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@ -6,19 +6,15 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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config_version=5
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[application]
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config/name="Tony's Dress Up"
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run/main_scene="res://scenes/game.tscn"
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config/name="Zack's Dress Up"
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run/main_scene="res://scenes/dress_up.tscn"
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config/use_custom_user_dir=true
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boot_splash/image="res://icon.png"
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boot_splash/bg_color=Color( 0.8, 0.8, 0.4, 1 )
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config/features=PackedStringArray("4.0")
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boot_splash/bg_color=Color(0.8, 0.8, 0.4, 1)
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config/icon="res://icon.png"
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config/macos_native_icon="res://icon.icns"
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config/windows_native_icon="res://icon.ico"
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@ -35,12 +31,14 @@ gdscript/completion/autocomplete_setters_and_getters=true
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[display]
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window/size/width=800
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window/size/height=500
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window/size/viewport_width=800
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window/size/viewport_height=500
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window/size/resizable=false
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window/energy_saving/keep_screen_on=false
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/SpritesheetGenerator/plugin.cfg", "res://addons/fontawesome/plugin.cfg")
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[importer_defaults]
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@ -73,28 +71,21 @@ ogg_vorbis={
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ui_pause={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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ui_cheats={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":true,"command":true,"pressed":false,"scancode":67,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":true,"command":true,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[locale]
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locale_filter=[ 1, [ "en", "sv" ] ]
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translations=PoolStringArray( "res://lang/local.en.translation", "res://lang/local.sv.translation" )
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locale_filter=[1, ["en", "sv"]]
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translations=PackedStringArray("res://lang/local.en.translation", "res://lang/local.sv.translation")
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[rendering]
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environment/defaults/default_environment="res://default_env.tres"
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quality/driver/driver_name="GLES2"
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quality/intended_usage/framebuffer_allocation=0
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quality/intended_usage/framebuffer_allocation.mobile=0
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2d/snapping/use_gpu_pixel_snap=true
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vram_compression/import_etc=true
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environment/default_environment="res://default_env.tres"
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quality/2d/use_pixel_snap=true
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