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mirror of https://github.com/tonytins/dressupzack synced 2025-06-27 00:54:43 -04:00

Upgrade to Godot 4

This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
This commit is contained in:
Tony Bark 2023-03-14 06:58:09 -04:00
parent 25257f722d
commit a1bd301c95
233 changed files with 6786 additions and 3446 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=1]
[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture2D" id=1]
[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture" id=1]
[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture2D" id=1]
[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]
@ -10,7 +10,7 @@
[node name="fundosi" instance=ExtResource( 2 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 0.0
margin_bottom = 0.0
rect_min_size = Vector2( 0, 0 )
offset_right = 0.0
offset_bottom = 0.0
custom_minimum_size = Vector2( 0, 0 )
texture_normal = ExtResource( 1 )

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture" id=1]
[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture2D" id=1]
[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]