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https://github.com/tonytins/dressupzack
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Upgrade to Godot 4
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
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25257f722d
commit
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233 changed files with 6786 additions and 3446 deletions
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=1]
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[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture2D" id=1]
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[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture" id=1]
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[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture2D" id=1]
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[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]
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@ -10,7 +10,7 @@
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[node name="fundosi" instance=ExtResource( 2 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 0.0
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margin_bottom = 0.0
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rect_min_size = Vector2( 0, 0 )
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offset_right = 0.0
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offset_bottom = 0.0
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custom_minimum_size = Vector2( 0, 0 )
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texture_normal = ExtResource( 1 )
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture" id=1]
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[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture2D" id=1]
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[ext_resource path="res://scenes/clothing/base/undies_base.tscn" type="PackedScene" id=2]
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