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mirror of https://github.com/tonytins/dressupzack synced 2025-06-26 08:34:43 -04:00

Re-added more clothes

- Updated README
- Added more pants and shirts
- Added flash original flash games in new /archive directory
- Updated game theme
- Renamed CC-BY file to ASSET-LICENSE
- Resized game height to 500 pixels to closely match original
This commit is contained in:
Anthony Foxclaw 2020-06-27 18:03:54 -04:00
parent b470b9baef
commit a2b238532d
22 changed files with 358 additions and 77 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=30 format=2]
[gd_scene load_steps=31 format=2]
[ext_resource path="res://scripts/characterBase.gd" type="Script" id=1]
[ext_resource path="res://sprites/character/tail/tail0.svg" type="Texture" id=2]
@ -26,6 +26,7 @@
[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=24]
[ext_resource path="res://sprites/clothes/blank_bottom.png" type="Texture" id=25]
[ext_resource path="res://sprites/clothes/blank_top.png" type="Texture" id=26]
[ext_resource path="res://sprites/character/shadow.svg" type="Texture" id=27]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
@ -55,13 +56,18 @@ animations = [ {
script = ExtResource( 1 )
[node name="Base" type="Node2D" parent="."]
position = Vector2( -103.897, -160.477 )
[node name="Tail" type="AnimatedSprite" parent="Base"]
position = Vector2( 54.4027, 184.439 )
frames = SubResource( 1 )
frame = 6
frame = 5
playing = true
[node name="shadow" type="Sprite" parent="Base"]
position = Vector2( 91.524, 317.295 )
texture = ExtResource( 27 )
[node name="Tony" type="Sprite" parent="Base"]
position = Vector2( 96.3522, 164.086 )
texture = ExtResource( 5 )
@ -69,27 +75,27 @@ texture = ExtResource( 5 )
[node name="Eyes" type="AnimatedSprite" parent="Base"]
position = Vector2( 114.227, 63.9224 )
frames = SubResource( 2 )
frame = 15
frame = 11
playing = true
[node name="Mouth" type="AnimatedSprite" parent="Base"]
position = Vector2( 131.024, 67.4964 )
frames = SubResource( 3 )
frame = 19
frame = 9
playing = true
[node name="Undies" type="Sprite" parent="."]
position = Vector2( 86.5077, 256.295 )
position = Vector2( -17.3889, 95.818 )
texture = ExtResource( 24 )
[node name="Bottom" type="Sprite" parent="."]
position = Vector2( 88.1872, 251.328 )
position = Vector2( -15.7094, 90.851 )
texture = ExtResource( 25 )
[node name="Top" type="Sprite" parent="."]
position = Vector2( 96.3619, 160.432 )
position = Vector2( -7.53471, -0.0449677 )
texture = ExtResource( 26 )
[node name="Accessory" type="Sprite" parent="."]
position = Vector2( 93.2243, 155.139 )
position = Vector2( -10.6723, -5.33797 )
texture = ExtResource( 26 )