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Twemoji-based clothes
- New Emoji-based shirts based on Twemoji because the idea sounded fun. Credits will eventually be added in-game but for now it's in the README. - For the time being, a few of the ZC's Dress Up-era shirts have pulled because they were never properly ported over during the remaster. - The train sweater had it's track logo replaced with the train emoji. - Removed PNG clothing sprites. - Version label.
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71 changed files with 1861 additions and 1607 deletions
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@ -45,10 +45,8 @@ func check_for_dlc(dlc_pack):
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# Lists the files in each of their respective directories
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var shirts_dir = "res://scenes/dlc/shirts/"
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var pants_dir = "res://scenes/dlc/pants/"
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# var undies_dir = "res://scenes/dlc/undies/"
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var dlc_shirts = list_files_in_directory(shirts_dir)
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var dlc_pants = list_files_in_directory(pants_dir)
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# var dlc_undies = list_files_in_directory(undies_dir)
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# Make sure each file actually exist, instance them
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# and add them to their respective tabs
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@ -63,15 +61,9 @@ func check_for_dlc(dlc_pack):
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var init = load(pants_dir + pants).instance()
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shirts_grid.add_child(init)
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print_debug("Initialized: " + pants_dir + pants)
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# for undies in dlc_undies:
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# if dir.file_exists(undies_dir + undies):
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# var init = load(undies_dir + undies).instance()
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# shirts_grid.add_child(init)
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# print_debug("Initialized: " + undies_dir + undies)
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func _ready():
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# check_for_dlc("testdlc.pck")
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check_for_dlc("emojidlc.pck")
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pass
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func _on_removeAccessory_pressed():
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