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Follow Godot file naming conventions

This commit is contained in:
Anthony Foxclaw 2020-07-15 08:33:25 -04:00
parent 0185999e9c
commit bcaf5680b3
38 changed files with 299 additions and 295 deletions

View file

@ -1,12 +1,14 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/beat_up_jeans.svg" type="Texture" id=3]
[node name="beatUpJeans" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )

View file

@ -1,8 +1,10 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/blue_camo_jeans.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=3]

View file

@ -1,8 +1,10 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/dj_shorts.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=3]

View file

@ -1,10 +1,12 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/formal_skirt.svg" type="Texture" id=3]
[node name="formalSkirt" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )

View file

@ -1,10 +1,12 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/jeans.svg" type="Texture" id=3]
[node name="jeans" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )

View file

@ -1,10 +1,12 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/blue_skirt.svg" type="Texture" id=3]
[node name="skirt" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )

View file

@ -1,8 +1,10 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/sweat_pants.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
[ext_resource path="res://scenes/clothing/base/clothing_base.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottoms_base.gd" type="Script" id=3]
[node name="sweatPants" instance=ExtResource( 2 )]
texture_normal = ExtResource( 1 )