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https://github.com/tonytins/dressupzack
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Changed license to Artistic-2.0
- Updated and simplified license headers.
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739692d970
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15 changed files with 211 additions and 388 deletions
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends Resource
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends Node
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var version = "0.0.0"
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends Node
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signal indicate
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends "res://scripts/clothing/clothing_base.gd"
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends "res://scripts/clothing/clothing_base.gd"
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends TextureButton
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends "res://scripts/clothing/clothing_base.gd"
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends "res://scripts/clothing/clothing_base.gd"
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extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends Node2D
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends TextureRect
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onready var timer = $Timer
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends Control
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# This project is licensed under the MPL license.
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# This project is licensed under the Artistic-2.0 license.
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# See the LICENSE file in the project root for more information.
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extends TabContainer
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