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https://github.com/tonytins/dressupzack
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Renamed placeholders
- Renamed "[name]_placeholder" sprites to "bank_[name]" - Remove pants and shirt functions - Created bases for bottoms and tops - Brought back most, if not all, pants and skirts
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parent
d3b5f1fc1c
commit
c761b47f11
24 changed files with 164 additions and 128 deletions
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@ -5,6 +5,8 @@ extends Node2D
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onready var character = preload("res://resources/character.tres")
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onready var accessory = $Accessory
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onready var underwear = $Undies
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onready var bottom = $Bottom
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onready var top = $Top
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func _process(delta):
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if character.accessory != null:
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@ -12,3 +14,9 @@ func _process(delta):
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if character.underwear != null:
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underwear.texture = character.underwear
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if character.bottom != null:
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bottom.texture = character.bottom
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if character.top != null:
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top.texture = character.top
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6
scripts/clothing/bottomsBase.gd
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6
scripts/clothing/bottomsBase.gd
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@ -0,0 +1,6 @@
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extends "res://scripts/clothing/baseClothing.gd"
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onready var character = preload("res://resources/character.tres")
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func _on_bottoms_pressed():
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character.bottom = texture_normal
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6
scripts/clothing/topsBase.gd
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6
scripts/clothing/topsBase.gd
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@ -0,0 +1,6 @@
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extends "res://scripts/clothing/baseClothing.gd"
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onready var character = preload("res://resources/character.tres")
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func _on_tops_pressed():
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character.top = texture_normal
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@ -1,7 +1,14 @@
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extends TabContainer
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onready var character = preload("res://resources/character.tres")
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onready var blank_top = preload("res://sprites/clothes/tops_placeholder.png")
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onready var blank_top = preload("res://sprites/clothes/blank_top.png")
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onready var blank_bottom = preload("res://sprites/clothes/blank_bottom.png")
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func _on_removeAccessory_pressed():
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character.accessory = blank_top
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func _on_removePants_pressed():
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character.bottom = blank_bottom
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func _on_removeShirt_pressed():
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character.top = blank_top
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