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License headers
- GameScn.cs now functions the same as GameScn.gd, even though the two use different techniques in changing the clothes, due to the nature of their respective languages. - Soundtrack works but not as intended. I think it's repeating the same song. - License headers have been brought back.
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// Anthony Wilcox licenses this file to you under the GPL license.
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// See the LICENSE file in the project root for more information.
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// This code was generated by a tool. Any changes made manually will be lost
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// the next time this code is regenerated.
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using System.Reflection;
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[assembly: AssemblyVersion("0.0.1906.1102")]
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[assembly: AssemblyFileVersion("0.0.1906.1102")]
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[assembly: AssemblyVersion("0.0.1906.1104")]
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[assembly: AssemblyFileVersion("0.0.1906.1104")]
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var now = DateTime.UtcNow;
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var version = $"0.0.{now.Year % 100:D2}{now.Month:D2}.{now.Day:D2}{now.Hour:D2}";
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#>
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// Anthony Wilcox licenses this file to you under the GPL license.
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// See the LICENSE file in the project root for more information.
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// This code was generated by a tool. Any changes made manually will be lost
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// the next time this code is regenerated.
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using System.Reflection;
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// Anthony Wilcox licenses this file to you under the GPL license.
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// See the LICENSE file in the project root for more information.
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using System.Reflection;
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// Information about this assembly is defined by the following attributes.
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