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https://github.com/tonytins/dressupzack
synced 2025-06-26 08:34:43 -04:00
Overhualed everything
Oh boy, where to start? Zack has a tail again but it's animanted now. The background has been improved and simplfied in order to work better with the new interface. Outfits have been removed since the style makes them complicated with. Brought back previously deleted clothing and ported over new ones. There is now a "Clear" button in order to reset to the defualt. I'm also trying to figure out how to theme. Created a picture frame of "iCrazy". And so much more other little details and tweaks.
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parent
002a35bd1b
commit
eadebd4a91
43 changed files with 510 additions and 272 deletions
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@ -1,27 +1,53 @@
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# Anthony Wilcox licenses this file to you under the GPL license.
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# See the LICENSE file in the project root for more information.
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extends Node
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onready var bottoms = load("res://assets/bottoms_placeholder.png")
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onready var undies = load("res://assets/zbriefs.png")
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onready var tops = load("res://assets/tops_placeholder.png")
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func change_bottoms(new_bottom):
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bottoms = new_bottom
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if new_bottom == null:
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$Body/Bottom.texture = bottoms
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if undies == load("res://assets/owo_censor.png"):
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change_undies(null)
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$Body/Bottom.texture = bottoms
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func change_undies(new_undies):
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undies = new_undies
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if new_undies == null:
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$Body/Undies.texture = undies
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$Body/Undies.texture = undies
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func change_tops(new_top):
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tops = new_top
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if new_top == null:
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$Body/Top.texture = tops
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$Body/Top.texture = tops
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func _on_DJ_Shorts_pressed():
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change_bottoms(load("res://assets/dj_shorts.png"))
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func _on_ZBriefs_pressed():
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change_bottoms(load("res://assets/zbriefs.png"))
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change_undies(load("res://assets/zbriefs.png"))
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func _on_Briefs_pressed():
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change_bottoms(load("res://assets/briefs.png"))
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change_undies(load("res://assets/briefs.png"))
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func _on_Jeans_pressed():
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change_bottoms(load("res://assets/jeans.png"))
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func _on_OwO_Censor_pressed():
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change_bottoms(null)
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change_undies(load("res://assets/owo_censor.png"))
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func _on_Sweats_pressed():
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change_bottoms(load("res://assets/sweat_pants.png"))
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@ -30,10 +56,27 @@ func _on_Sweatshirt_pressed():
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change_tops(load("res://assets/old_sweatshirt.png"))
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func _on_DJ_Shirt_pressed():
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change_tops(load("res://asssets/dj_shirt.png"))
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change_tops(load("res://assets/dj_shirt.png"))
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func _on_Raw_pressed():
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change_tops(load("res://assets/raw_shirt.png"))
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func _on_Atomic_pressed():
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change_tops(load("res://assets/atomic_shirt.png"))
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func _on_Z_Shirt_pressed():
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change_tops(load("res://assets/z_shirt.png"))
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func _on_Biker_Jacket_pressed():
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change_tops(load("res://assets/biker_jacket.png"))
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func _on_Beat_Up_Jeans_pressed():
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change_bottoms(load("res://assets/beat_up_jeans.png"))
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func _on_NL_Jacket_pressed():
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change_tops(load("res://assets/nl_jacket.png"))
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func _on_ClearBtn_pressed():
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change_bottoms(null)
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change_undies(null)
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change_tops(null)
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@ -16,7 +16,7 @@ func shell_interface():
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cmdl.text = ""
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shell.show()
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if cmdl.text == "help"and Input.is_key_pressed(KEY_ENTER):
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if cmdl.text == "help" and Input.is_key_pressed(KEY_ENTER):
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cmdl_help.show()
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elif cmdl.text == "settings" and Input.is_key_pressed(KEY_ENTER):
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settingsWin.show()
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