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https://github.com/tonytins/dressupzack
synced 2025-05-05 21:34:49 -04:00
Decoupled accessory button works!
- Moved clothing scripts to their own directory
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parent
721e2ab858
commit
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9 changed files with 20 additions and 10 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=23 format=2]
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[gd_scene load_steps=24 format=2]
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[ext_resource path="res://scenes/clothing/camera.tscn" type="PackedScene" id=1]
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[ext_resource path="res://sprites/clothes/jeans.svg" type="Texture" id=3]
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@ -23,6 +23,16 @@
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[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture" id=22]
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[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture" id=23]
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[sub_resource type="GDScript" id=1]
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script/source = "extends \"res://scripts/clothing/baseClothing.gd\"
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onready var character = preload(\"res://resources/character.tres\")
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onready var clothing = $clothing
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func _on_accessory_pressed():
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character.accessory = clothing.texture_normal
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"
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[node name="Wordrobe" type="TabContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -259,3 +269,4 @@ size_flags_horizontal = 3
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columns = 3
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[node name="accessoryBase" parent="Accessoires/AccsScroll/AccsGrid" instance=ExtResource( 1 )]
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script = SubResource( 1 )
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@ -59,7 +59,7 @@ script = ExtResource( 1 )
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[node name="Tail" type="AnimatedSprite" parent="Base"]
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position = Vector2( 54.4027, 184.439 )
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frames = SubResource( 1 )
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frame = 3
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frame = 8
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playing = true
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[node name="Tony" type="Sprite" parent="Base"]
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@ -69,13 +69,13 @@ texture = ExtResource( 5 )
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[node name="Eyes" type="AnimatedSprite" parent="Base"]
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position = Vector2( 114.227, 63.9224 )
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frames = SubResource( 2 )
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frame = 18
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frame = 11
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playing = true
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[node name="Mouth" type="AnimatedSprite" parent="Base"]
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position = Vector2( 131.024, 67.4964 )
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frames = SubResource( 3 )
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frame = 7
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frame = 3
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playing = true
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[node name="Undies" type="Sprite" parent="."]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://scenes/clothing/baseClothing.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scripts/accessoryBase.gd" type="Script" id=2]
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[ext_resource path="res://scripts/clothing/accessoryBase.gd" type="Script" id=2]
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[node name="accessoryBase" instance=ExtResource( 1 )]
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script = ExtResource( 2 )
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://scripts/baseClothing.gd" type="Script" id=1]
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[ext_resource path="res://scripts/clothing/baseClothing.gd" type="Script" id=1]
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[node name="baseClothing" type="Control"]
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script = ExtResource( 1 )
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@ -6,5 +6,4 @@
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[node name="accessoryBase" instance=ExtResource( 1 )]
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[node name="clothing" parent="." index="0"]
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rect_min_size = Vector2( 106, 112 )
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texture_normal = ExtResource( 2 )
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@ -1,7 +1,7 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://scenes/clothing/baseClothing.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scripts/undiesBase.gd" type="Script" id=2]
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[ext_resource path="res://scripts/clothing/undiesBase.gd" type="Script" id=2]
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[node name="baseClothing" instance=ExtResource( 1 )]
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script = ExtResource( 2 )
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@ -1,4 +1,4 @@
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extends "res://scripts/baseClothing.gd"
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extends "res://scripts/clothing/baseClothing.gd"
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onready var character = preload("res://resources/character.tres")
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onready var clothing = $clothing
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@ -1,4 +1,4 @@
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extends "res://scripts/baseClothing.gd"
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extends "res://scripts/clothing/baseClothing.gd"
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onready var character = preload("res://resources/character.tres")
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onready var clothing = $clothing
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