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Initial start on rewriting game scene script

This commit is contained in:
Anthony Wilcox 2019-06-10 21:10:28 -04:00
parent 57e148d3e2
commit f7e6cfa3c3
7 changed files with 75 additions and 16 deletions

View file

@ -57,7 +57,6 @@ animations = [ {
[node name="Tail" type="AnimatedSprite" parent="Base"]
position = Vector2( 54.4027, 184.439 )
frames = SubResource( 1 )
frame = 8
playing = true
[node name="Nathan" type="Sprite" parent="Base"]
@ -67,13 +66,13 @@ texture = ExtResource( 4 )
[node name="Eyes" type="AnimatedSprite" parent="Base"]
position = Vector2( 114.227, 63.9224 )
frames = SubResource( 2 )
frame = 4
frame = 6
playing = true
[node name="Mouth" type="AnimatedSprite" parent="Base"]
position = Vector2( 131.024, 67.4964 )
frames = SubResource( 3 )
frame = 2
frame = 4
playing = true
[node name="Undies" type="Sprite" parent="."]

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://src/GameScn.gd" type="Script" id=1]
[ext_resource path="res://src/GameScn.cs" type="Script" id=1]
[ext_resource path="res://sprites/icrazy_frame.svg" type="Texture" id=2]
[ext_resource path="res://sprites/lights.png" type="Texture" id=3]
[ext_resource path="res://scn/Clothes.tscn" type="PackedScene" id=4]