diff --git a/scripts/wardrobe.gd b/scripts/wardrobe.gd index eea53e8..120b374 100644 --- a/scripts/wardrobe.gd +++ b/scripts/wardrobe.gd @@ -10,19 +10,33 @@ onready var undies_grid = $Underwear/UndiesScroll/UndiesGrid onready var accs_grid = $Accessoires/AccsScroll/AccsGrid func _ready(): - var dir = Directory.new() - - if dir.open("user://dlc") == OK: - dir.list_dir_begin() - if "pck" in dir.get_next() == true: - var load_pcks = ProjectSettings.load_resource_pack(dir.get_next(), false) - if load_pcks == true: - if dir.open("res://scenes/dlc") == OK: - var file_name = dir.get_next() - dir.change_dir("shirts") - if dir.current_is_dir() == "shirts": - var shirt_dlc = load(dir.get_next()) - shirts_grid.get_children(shirt_dlc) + var dlc_pack = "user://dlc/testdlc.pck" + var load_pck = ProjectSettings.load_resource_pack(dlc_pack, false) + if load_pck == true: + ProjectSettings.load_resource_pack(dlc_pack, false) + var dir = Directory.new() + if dir.open("res://scenes/dlc/shirts") == OK: + dir.list_dir_begin() + var shirts = dir.get_next() + while shirts != "": + var shirt = "res://scenes/dlc/shirts/" + shirts + var inst = load(shirt).instance() + shirts_grid.add_child(inst) + inst.set_owner(self) + +# var import_scene = load(shirts).instance() +# shirts_grid.add_child(import_scene) +# if dir.open("user://dlc") == OK: +# print_debug(OS.get_user_data_dir()) +# dir.list_dir_begin() +# var load_pcks = ProjectSettings.load_resource_pack(dir.get_next(), false) +# if load_pcks == true: +# if dir.change_dir("res://scenes/dlc/shirts") == OK: +# var file_name = dir.get_next() +# print_debug("loaded:" + file_name) +# if dir.current_is_dir() == "shirts": +# var shirt_dlc = load(dir.get_next()) +# shirts_grid.get_children(shirt_dlc) func _on_removeAccessory_pressed(): character.accessory = blank_top