Migrating over changing clothes from bindings over to if statements using is_pressed(). This should make it a lot more easier to maintaing because the bindings started to feel like overkill and cluttered up the code when they were only tasked to do one thing.
- DJ shorts has been redone
- Camera was renamed to CanonCam
- Renamed ModernScn to GameScn
- Removed RefRect
- Redid the wordrobe background which finally gives a chance to use Godot's native resolution, allowing for more screen real estate, and add more items.
- Removed the Classic option. It may return in the future.
- The RAW shirt was changed to PAW, to avoid any copyright issues. I still haven't reproduced the look and feel of that shirt quite how I want it to be. I may change the shirt to something else entirely, though.
- Recreated and replaced most pants from the original with the newer recreations
- Added debug settings to project
- Created assets folder for non-SVG art source files