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13 commits

Author SHA1 Message Date
Tony Bark
ed75c25fef WIP redesign
- Redesigned UI
- Imported old theme
- Switched to original character sprite
- Simplified clothes
2023-12-08 04:22:00 -05:00
Tony Bark
2bc37e1100 Advanced drag and drop
More precise drag and drop. Still has a few bugs, but most of the base is there.

- Removed translations.
- Cleaned up README
2023-12-07 21:45:26 -05:00
Tony Bark
9b849376ae Basic drag and drop functionality
Admittedly, I accidentally followed a far more simpler tutorial, but it works.
2023-12-07 07:28:32 -05:00
Tony Bark
a1bd301c95 Upgrade to Godot 4
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
2023-03-14 06:58:09 -04:00
Tony Bark
e90a500858 Cleaned up code base
- Moved character variables and News API address to global GameData class
2021-06-04 11:25:35 -04:00
Tony Bark
739692d970 Basic saving and loading
- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
2021-05-30 17:01:27 -04:00
Anthony Leland
c406ed56d2
Modular character design (#12)
Legs, shirt and the head are now independent sprites that can be changed separately. New clothes can be made from a template instead of having to work within a blank space. This removes the need for extra layers and placeholders while opening the door to creating new scenes and migrating over to new styles.

This wasn't always possible until the SVG port removed the Adobe Animate dependency. The layers and placeholders were there because the original Flash game was based around a drag-and-drop design. Tony's Dress Up was initially intended to be a 1:1 port of the Flash game which is why it wasn't done sooner.

New Emoji-based shirts based on Twemoji because the idea sounded fun. Credits will eventually be added in-game but for now it's in the README. For the time being, a few of the ZC's Dress Up-era shirts have pulled because they were never properly ported over during the remaster.
2020-07-15 13:26:20 -04:00
Anthony Foxclaw
56056a12ff Moved remove buttons to the front
- Moved remove buttons to the front to make room for future clothes
- Disbled HDPI mode
2020-07-04 21:08:07 -04:00
Anthony Foxclaw
8e31326609 Added sound effects from Kenny
- Added sound effects from Kenny for when varies buttons are pressed so it's no longer a totally silent game
- Swapped old fonts for Kenny's fonts
- Renamed music directory to sounds and removed old imports
- Removed docs page
2020-06-28 13:26:28 -04:00
Anthony Foxclaw
a2b238532d Re-added more clothes
- Updated README
- Added more pants and shirts
- Added flash original flash games in new /archive directory
- Updated game theme
- Renamed CC-BY file to ASSET-LICENSE
- Resized game height to 500 pixels to closely match original
2020-06-27 18:03:54 -04:00
Anthony Foxclaw
99e07176f6 Reorganized clothing nodes 2020-06-27 15:34:18 -04:00
Anthony Foxclaw
c761b47f11 Renamed placeholders
- Renamed "[name]_placeholder" sprites to "bank_[name]"
- Remove pants and shirt functions
- Created bases for bottoms and tops
- Brought back most, if not all, pants and skirts
2020-06-27 13:41:21 -04:00
Anthony Foxclaw
d3b5f1fc1c TextureButton is now the root scene
- Due to resize issues with the grid container, TextureButton is now the root for all wardrobe items
- Brought back underwear, with the exception of the owo censor (for now)
- Remove clothing buttons are tied to wardrobe
- Game scene now properly references the wardrobe again
2020-06-27 12:06:53 -04:00
Renamed from scenes/wordrobe.tscn (Browse further)