1
0
Fork 0
mirror of https://github.com/tonytins/dressupzack synced 2025-05-08 14:14:48 -04:00
Commit graph

8 commits

Author SHA1 Message Date
Anthony Wilcox
f5b0b0ec06 Classic Mode 2019-01-04 19:00:35 -05:00
Anthony Wilcox
07114accec Replaced with piano song
- Replaced with the piano melody with an song find in typical RPGs.
- New Remove Pants/Shirt buttons
- About window was redone with the license moved to it's own dedicated window that now includes CC-BY 4.0 notice as well.
- New assets: blue camo pants and the shirt from the cancelled "What's New Zack?"
- The Zack sprite was modified to work with the new shirt. This doesn't affact older ones, though.
2019-01-04 09:28:39 -05:00
Anthony Wilcox
5fee8f788a Removed shell
- Added more translations
- Framebuffer allocation set to 2D
- Use pixel snap
- Refined Zack base sprite and remove the static one
- Moved About, Credits, and Settings menu into a global menu
2019-01-03 10:08:15 -05:00
Anthony Wilcox
002a35bd1b WIP: change outfits on click, no drag and drop 2019-01-03 02:43:40 -05:00
Anthony Wilcox
8a501d50b3 WIP settings window 2019-01-02 08:50:05 -05:00
Anthony Wilcox
c91d91c14f I christen this game a full fledged port
The static image of Zack in previous attempts at a standalone port served mostly as a placeholder because I haven't animanted a sprite with a general purpose game engine and it's designer since Game Maker 6. This was no different.

But not anymore! The eyes are animanted now and soon the mouth will be too. I know that sounds small in the grand scheme of things but that pretty much means that the design of this is identical to the original Flash version. So I can say with confidence that this pretty much counts as a full fledged port of the original. I'm so glad I never gave up on figuring out how to bring this game to a wider audience in it's entirety. Think I'll be sticking with Godot for future games now.
2019-01-02 00:23:16 -05:00
Anthony Wilcox
f15145e5e5 Replaced custom windows with Godot's native ones
- Got rid of my custom windows for Godot's because I forgot the engine had those, for some reason. ¯\_(ツ)_/¯ Oh well, at least it frees up a lot of unnecessary baggage and stress. Everything else is pretty much the same, aside from that.
2019-01-01 10:54:18 -05:00
Anthony Wilcox
7216c18d57 Moved sources to /project directory
- Replaced screenshot from Imgur with a local one
2019-01-01 08:48:36 -05:00
Renamed from lang/local.en.translation (Browse further)