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10 commits

Author SHA1 Message Date
Anthony Wilcox
f7e6cfa3c3 Initial start on rewriting game scene script 2019-06-10 21:10:28 -04:00
Anthony Wilcox
78872e68a0 Redid more spirtes
- New Star Trek: Beyond outfit, redid tail, and partially redid a few shirts but not all of them are finished.
2019-05-16 18:00:19 -04:00
Anthony Wilcox
0d1cb030f7 Properly reference GameKit
- GameKit is now properly referenced using AutoLoad's root node instead of directly inheriting the Node because it redundent. I'm still learning. xD
- Removed Global Menu
- New icon, song, and font
- Use the engine's lighting
- Version
- SVG Sixam wordmark
2019-05-06 14:59:49 -04:00
Anthony Wilcox
4b501e0c6e Train and What's New hoodies
- Tab Container is now properly themed
2019-05-05 17:03:43 -04:00
Anthony Wilcox
2b0755bf34 Huge overhual
- We'll now using Godot's native UI elements along with a custom theme and fonts.
- Changing to the character's clothes is now done by referencing the instanced node instead of the game screen. You no longer have to blindly guess where to put the placeholders from in clothes scene because the placeholders are already there for changing.
- Classic mode now has it's own copy of the character node. This was the reason for the original setup.
- Disabled some debug warnings
- Window is now resizable and will respect aspect ratio
- Credits screen
- Global menu, WIP
2019-05-05 16:15:34 -04:00
Anthony Wilcox
05cc47e9d9 New title! Finally.
- Changing Nathan to a fennec, starting with the ears.
- Cleaned up README
2019-05-01 00:56:33 -04:00
Anthony Wilcox
782361dc0b Recreated a few pants
- Recreated and replaced most pants from the original with the newer recreations
- Added debug settings to project
- Created assets folder for non-SVG art source files
2019-04-30 01:51:53 -04:00
Anthony Wilcox
21024f9c82 SVG ramaster, WIP 2019-04-29 23:21:54 -04:00
Anthony Wilcox
6dd20ff447 Renamed /assets to /sprites 2019-04-29 22:51:46 -04:00
Anthony Wilcox
813aaa991c New Sixam logo
- Moved scenes to scn/ directory
- Game now uses GLES2 instead of GELES3 since it doesn't use
2019-04-27 23:45:59 -04:00
Renamed from project/Character.tscn (Browse further)