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65 changed files with 784 additions and 798 deletions

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@ -1,11 +1,3 @@
# Tony's Dress Up # Tony's Dress Up
![](screenshot.png) Tony's Dress Up is a open source dress up game. It's a remake of my original Flash game, ZC's Dress Up.
Tony's Dress Up is a open source dress up game. It's a remake of my original Flash game, ZC's Dress Up. I've included the original flash games in the ``/archive`` directory that can be played at [Ruffle](https://ruffle.rs/)'s demo page.
## License
The source and assets is licensed under the MPL 2.0 License and CC-BY, respectfully - see the [LICENSE](LICENSE) and [ASSET-LICENSE](ASSET-LICENSE) for more details.
The flash games included are abandonware. Feel free to share them on archives.

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@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0 compress/bptc_ldr=0
compress/normal_map=0 compress/normal_map=0
flags/repeat=0 flags/repeat=0
flags/filter=false flags/filter=true
flags/mipmaps=false flags/mipmaps=false
flags/anisotropic=false flags/anisotropic=false
flags/srgb=2 flags/srgb=2
@ -30,5 +30,5 @@ process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=true
svg/scale=1.0 svg/scale=1.0

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@ -8,14 +8,9 @@
config_version=4 config_version=4
_global_script_classes=[ { _global_script_classes=[ ]
"base": "Resource",
"class": "Character",
"language": "GDScript",
"path": "res://scripts/character.gd"
} ]
_global_script_class_icons={ _global_script_class_icons={
"Character": ""
} }
[application] [application]
@ -30,6 +25,12 @@ config/macos_native_icon="res://icon.icns"
config/windows_native_icon="res://icon.ico" config/windows_native_icon="res://icon.ico"
name_sv="Tonys klä upp" name_sv="Tonys klä upp"
[autoload]
GameKit="*res://scripts/GameKit.gd"
UserSettings="*res://scripts/UserSettings.gd"
Soundtrack="*res://scripts/Soundtrack.gd"
[debug] [debug]
gdscript/completion/autocomplete_setters_and_getters=true gdscript/completion/autocomplete_setters_and_getters=true
@ -37,7 +38,6 @@ gdscript/completion/autocomplete_setters_and_getters=true
[display] [display]
window/size/width=800 window/size/width=800
window/size/height=500
window/dpi/allow_hidpi=true window/dpi/allow_hidpi=true
mouse_cursor/custom_image="res://sprites/clothes/cursor.png" mouse_cursor/custom_image="res://sprites/clothes/cursor.png"
window/stretch/mode="viewport" window/stretch/mode="viewport"
@ -45,7 +45,7 @@ window/stretch/aspect="keep"
[gui] [gui]
theme/custom="res://resources/Game.theme" theme/custom="res://styles/Game.theme"
theme/custom_font="res://fonts/montserrat_extra_bold_16.tres" theme/custom_font="res://fonts/montserrat_extra_bold_16.tres"
[importer_defaults] [importer_defaults]

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@ -1,6 +0,0 @@
[gd_resource type="Resource" load_steps=2 format=2]
[ext_resource path="res://scripts/character.gd" type="Script" id=1]
[resource]
script = ExtResource( 1 )

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@ -1,6 +1,6 @@
[gd_scene load_steps=31 format=2] [gd_scene load_steps=30 format=2]
[ext_resource path="res://scripts/characterBase.gd" type="Script" id=1] [ext_resource path="res://scripts/Character.gd" type="Script" id=1]
[ext_resource path="res://sprites/character/tail/tail0.svg" type="Texture" id=2] [ext_resource path="res://sprites/character/tail/tail0.svg" type="Texture" id=2]
[ext_resource path="res://sprites/character/tail/tail1.svg" type="Texture" id=3] [ext_resource path="res://sprites/character/tail/tail1.svg" type="Texture" id=3]
[ext_resource path="res://sprites/character/tail/tail2.svg" type="Texture" id=4] [ext_resource path="res://sprites/character/tail/tail2.svg" type="Texture" id=4]
@ -24,9 +24,11 @@
[ext_resource path="res://sprites/character/mouth/mouth10.png" type="Texture" id=22] [ext_resource path="res://sprites/character/mouth/mouth10.png" type="Texture" id=22]
[ext_resource path="res://sprites/character/mouth/mouth12.png" type="Texture" id=23] [ext_resource path="res://sprites/character/mouth/mouth12.png" type="Texture" id=23]
[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=24] [ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=24]
[ext_resource path="res://sprites/clothes/blank_bottom.png" type="Texture" id=25] [ext_resource path="res://sprites/clothes/bottoms_placeholder.png" type="Texture" id=25]
[ext_resource path="res://sprites/clothes/blank_top.png" type="Texture" id=26] [ext_resource path="res://sprites/clothes/tops_placeholder.png" type="Texture" id=26]
[ext_resource path="res://sprites/character/shadow.svg" type="Texture" id=27]
[sub_resource type="SpriteFrames" id=1] [sub_resource type="SpriteFrames" id=1]
animations = [ { animations = [ {
@ -52,22 +54,17 @@ animations = [ {
"speed": 10.0 "speed": 10.0
} ] } ]
[node name="characterBase" type="Node2D"] [node name="Character" type="Node2D"]
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Base" type="Node2D" parent="."] [node name="Base" type="Node2D" parent="."]
position = Vector2( -103.897, -160.477 )
[node name="Tail" type="AnimatedSprite" parent="Base"] [node name="Tail" type="AnimatedSprite" parent="Base"]
position = Vector2( 54.4027, 184.439 ) position = Vector2( 54.4027, 184.439 )
frames = SubResource( 1 ) frames = SubResource( 1 )
frame = 5 frame = 7
playing = true playing = true
[node name="shadow" type="Sprite" parent="Base"]
position = Vector2( 91.524, 317.295 )
texture = ExtResource( 27 )
[node name="Tony" type="Sprite" parent="Base"] [node name="Tony" type="Sprite" parent="Base"]
position = Vector2( 96.3522, 164.086 ) position = Vector2( 96.3522, 164.086 )
texture = ExtResource( 5 ) texture = ExtResource( 5 )
@ -75,27 +72,27 @@ texture = ExtResource( 5 )
[node name="Eyes" type="AnimatedSprite" parent="Base"] [node name="Eyes" type="AnimatedSprite" parent="Base"]
position = Vector2( 114.227, 63.9224 ) position = Vector2( 114.227, 63.9224 )
frames = SubResource( 2 ) frames = SubResource( 2 )
frame = 11 frame = 1
playing = true playing = true
[node name="Mouth" type="AnimatedSprite" parent="Base"] [node name="Mouth" type="AnimatedSprite" parent="Base"]
position = Vector2( 131.024, 67.4964 ) position = Vector2( 131.024, 67.4964 )
frames = SubResource( 3 ) frames = SubResource( 3 )
frame = 9 frame = 11
playing = true playing = true
[node name="Undies" type="Sprite" parent="."] [node name="Undies" type="Sprite" parent="."]
position = Vector2( -17.3889, 95.818 ) position = Vector2( 86.5077, 256.295 )
texture = ExtResource( 24 ) texture = ExtResource( 24 )
[node name="Bottom" type="Sprite" parent="."] [node name="Bottom" type="Sprite" parent="."]
position = Vector2( -15.7094, 90.851 ) position = Vector2( 88.1872, 251.328 )
texture = ExtResource( 25 ) texture = ExtResource( 25 )
[node name="Top" type="Sprite" parent="."] [node name="Top" type="Sprite" parent="."]
position = Vector2( -7.53471, -0.0449677 ) position = Vector2( 96.3619, 160.432 )
texture = ExtResource( 26 ) texture = ExtResource( 26 )
[node name="Accessory" type="Sprite" parent="."] [node name="Accessory" type="Sprite" parent="."]
position = Vector2( -10.6723, -5.33797 ) position = Vector2( 93.2243, 155.139 )
texture = ExtResource( 26 ) texture = ExtResource( 26 )

277
scenes/Clothes.tscn Normal file
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@ -0,0 +1,277 @@
[gd_scene load_steps=23 format=2]
[ext_resource path="res://sprites/clothes/jeans.svg" type="Texture" id=3]
[ext_resource path="res://sprites/clothes/blue_skirt.svg" type="Texture" id=4]
[ext_resource path="res://sprites/clothes/sweat_pants.svg" type="Texture" id=5]
[ext_resource path="res://sprites/clothes/blue_camo_jeans.svg" type="Texture" id=6]
[ext_resource path="res://sprites/clothes/beat_up_jeans.svg" type="Texture" id=7]
[ext_resource path="res://sprites/clothes/formal_skirt.svg" type="Texture" id=8]
[ext_resource path="res://sprites/ui/x_button.svg" type="Texture" id=9]
[ext_resource path="res://sprites/clothes/old_sweatshirt.svg" type="Texture" id=10]
[ext_resource path="res://sprites/clothes/raw_shirt.svg" type="Texture" id=11]
[ext_resource path="res://sprites/clothes/retro_shirt.svg" type="Texture" id=12]
[ext_resource path="res://sprites/clothes/atomic_shirt.svg" type="Texture" id=13]
[ext_resource path="res://sprites/clothes/z_shirt.png" type="Texture" id=14]
[ext_resource path="res://sprites/clothes/biker_jacket.svg" type="Texture" id=15]
[ext_resource path="res://sprites/clothes/nl_jacket.png" type="Texture" id=16]
[ext_resource path="res://sprites/clothes/train_hoodie.svg" type="Texture" id=17]
[ext_resource path="res://sprites/clothes/korm_shirt.png" type="Texture" id=18]
[ext_resource path="res://sprites/clothes/whatsnew_shirt.svg" type="Texture" id=19]
[ext_resource path="res://sprites/clothes/owo_censor.svg" type="Texture" id=20]
[ext_resource path="res://sprites/clothes/briefs.svg" type="Texture" id=21]
[ext_resource path="res://sprites/clothes/z_briefs.svg" type="Texture" id=22]
[ext_resource path="res://sprites/clothes/fundosi.svg" type="Texture" id=23]
[ext_resource path="res://sprites/clothes/camera.png" type="Texture" id=24]
[node name="Wordrobe" type="TabContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
custom_colors/font_color_disabled = Color( 0, 0, 0, 1 )
custom_colors/font_color_bg = Color( 0.921569, 0.921569, 0.921569, 1 )
custom_colors/font_color_fg = Color( 1, 1, 1, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Pants" type="Tabs" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 5.0
margin_top = 41.0
margin_right = -5.0
margin_bottom = -10.0
custom_constants/hseparation = 0
[node name="PantsScroll" type="ScrollContainer" parent="Pants"]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="PantsGrid" type="GridContainer" parent="Pants/PantsScroll"]
margin_right = 790.0
margin_bottom = 228.0
size_flags_horizontal = 3
columns = 4
[node name="Jeans" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_right = 106.0
margin_bottom = 112.0
texture_normal = ExtResource( 3 )
[node name="BlueSkirt" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_left = 110.0
margin_right = 216.0
margin_bottom = 112.0
texture_normal = ExtResource( 4 )
[node name="Sweats" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_left = 220.0
margin_right = 326.0
margin_bottom = 112.0
texture_normal = ExtResource( 5 )
[node name="BlueCamoJeans" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_left = 330.0
margin_right = 436.0
margin_bottom = 112.0
texture_normal = ExtResource( 6 )
[node name="BeatUpJeans" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_top = 116.0
margin_right = 106.0
margin_bottom = 228.0
texture_normal = ExtResource( 7 )
[node name="FormalSkirt" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_left = 110.0
margin_top = 116.0
margin_right = 216.0
margin_bottom = 228.0
texture_normal = ExtResource( 8 )
[node name="RemovePants" type="TextureButton" parent="Pants/PantsScroll/PantsGrid"]
margin_left = 220.0
margin_top = 116.0
margin_right = 326.0
margin_bottom = 228.0
rect_min_size = Vector2( 0, 112 )
texture_normal = ExtResource( 9 )
[node name="Shirts" type="Tabs" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 5.0
margin_top = 41.0
margin_right = -5.0
margin_bottom = -10.0
[node name="ShirtsScroll" type="ScrollContainer" parent="Shirts"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 10.0
margin_top = 10.0
[node name="ShirtsGrid" type="GridContainer" parent="Shirts/ShirtsScroll"]
margin_right = 780.0
margin_bottom = 365.0
size_flags_horizontal = 3
columns = 4
[node name="Sweatshirt" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_right = 85.0
margin_bottom = 115.0
texture_normal = ExtResource( 10 )
[node name="Raw" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 89.0
margin_right = 207.0
margin_bottom = 115.0
texture_normal = ExtResource( 11 )
[node name="Retro" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 211.0
margin_right = 296.0
margin_bottom = 115.0
texture_normal = ExtResource( 12 )
[node name="Atomic" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_top = 119.0
margin_right = 85.0
margin_bottom = 234.0
texture_normal = ExtResource( 13 )
[node name="ZShirt" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 89.0
margin_top = 119.0
margin_right = 207.0
margin_bottom = 234.0
texture_normal = ExtResource( 14 )
[node name="BikerJacket" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 211.0
margin_top = 119.0
margin_right = 296.0
margin_bottom = 234.0
texture_normal = ExtResource( 15 )
[node name="NLJacket" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_top = 238.0
margin_right = 85.0
margin_bottom = 353.0
texture_normal = ExtResource( 16 )
[node name="TrainHoodie" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 89.0
margin_top = 238.0
margin_right = 207.0
margin_bottom = 353.0
texture_normal = ExtResource( 17 )
[node name="KormShirt" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 211.0
margin_top = 238.0
margin_right = 296.0
margin_bottom = 353.0
texture_normal = ExtResource( 18 )
[node name="WhatsNewShirt" type="TextureButton" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_top = 357.0
margin_right = 85.0
margin_bottom = 475.0
texture_normal = ExtResource( 19 )
[node name="RemoveShirt" type="Button" parent="Shirts/ShirtsScroll/ShirtsGrid"]
margin_left = 89.0
margin_top = 357.0
margin_right = 207.0
margin_bottom = 475.0
rect_min_size = Vector2( 0, 112 )
custom_colors/font_color_disabled = Color( 0, 0, 0, 1 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_colors/font_color_hover = Color( 0, 0, 0, 1 )
custom_colors/font_color_pressed = Color( 0, 0, 0, 1 )
icon = ExtResource( 9 )
flat = true
[node name="Underwear" type="Tabs" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 5.0
margin_top = 41.0
margin_right = -5.0
margin_bottom = -10.0
[node name="UndiesScroll" type="ScrollContainer" parent="Underwear"]
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anchor_bottom = 1.0
[node name="UndiesGrid" type="GridContainer" parent="Underwear/UndiesScroll"]
margin_right = 790.0
margin_bottom = 228.0
size_flags_horizontal = 3
columns = 3
[node name="OwOCensor" type="TextureButton" parent="Underwear/UndiesScroll/UndiesGrid"]
margin_right = 106.0
margin_bottom = 112.0
texture_normal = ExtResource( 20 )
[node name="Briefs" type="TextureButton" parent="Underwear/UndiesScroll/UndiesGrid"]
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margin_right = 216.0
margin_bottom = 112.0
texture_normal = ExtResource( 21 )
[node name="ZBriefs" type="TextureButton" parent="Underwear/UndiesScroll/UndiesGrid"]
margin_left = 220.0
margin_right = 326.0
margin_bottom = 112.0
texture_normal = ExtResource( 22 )
[node name="Fundosi" type="TextureButton" parent="Underwear/UndiesScroll/UndiesGrid"]
margin_top = 116.0
margin_right = 106.0
margin_bottom = 228.0
texture_normal = ExtResource( 23 )
[node name="Accessoires" type="Tabs" parent="."]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 5.0
margin_top = 41.0
margin_right = -5.0
margin_bottom = -10.0
[node name="AccsScroll" type="ScrollContainer" parent="Accessoires"]
margin_left = 19.0
margin_top = 22.0
margin_right = 369.0
margin_bottom = 494.0
[node name="AccsGrid" type="GridContainer" parent="Accessoires/AccsScroll"]
margin_right = 350.0
margin_bottom = 127.0
size_flags_horizontal = 3
columns = 3
[node name="CanonCam" type="TextureButton" parent="Accessoires/AccsScroll/AccsGrid"]
margin_right = 85.0
margin_bottom = 112.0
texture_normal = ExtResource( 24 )
[node name="RemoveAccessory" type="Button" parent="Accessoires/AccsScroll/AccsGrid"]
margin_left = 89.0
margin_right = 195.0
margin_bottom = 112.0
rect_min_size = Vector2( 85, 105 )
custom_colors/font_color_disabled = Color( 0, 0, 0, 1 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_colors/font_color_hover = Color( 0, 0, 0, 1 )
custom_colors/font_color_pressed = Color( 0, 0, 0, 1 )
icon = ExtResource( 9 )
flat = true

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@ -1,11 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scripts/clothing/accessoryBase.gd" type="Script" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[node name="accessoryBase" instance=ExtResource( 2 )]
script = ExtResource( 1 )
[connection signal="pressed" from="." to="." method="_on_accessory_pressed"]

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@ -1,14 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/clothing/baseClothing.gd" type="Script" id=1]
[node name="baseClothing" type="TextureButton"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = -694.0
margin_bottom = -488.0
rect_min_size = Vector2( 106, 112 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}

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@ -1,11 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[node name="bottomsBase" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

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@ -1,11 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/topsBase.gd" type="Script" id=2]
[node name="topsBase" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_tops_pressed"]

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@ -1,11 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scripts/clothing/undiesBase.gd" type="Script" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[node name="baseClothing" instance=ExtResource( 2 )]
script = ExtResource( 1 )
[connection signal="pressed" from="." to="." method="_on_undies_pressed"]

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@ -1,15 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/clothing/base/accessoryBase.tscn" type="PackedScene" id=1]
[ext_resource path="res://sprites/clothes/camera.png" type="Texture" id=2]
[node name="camera" instance=ExtResource( 1 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 0.0
margin_bottom = 0.0
rect_min_size = Vector2( 0, 0 )
texture_normal = ExtResource( 2 )

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@ -1,13 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/beat_up_jeans.svg" type="Texture" id=3]
[node name="beatUpJeans" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,13 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/blue_camo_jeans.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
[node name="camoJeans" instance=ExtResource( 2 )]
texture_normal = ExtResource( 1 )
script = ExtResource( 3 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

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@ -1,13 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/dj_shorts.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
[node name="camoJeans" instance=ExtResource( 2 )]
texture_normal = ExtResource( 1 )
script = ExtResource( 3 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,11 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/formal_skirt.svg" type="Texture" id=3]
[node name="formalSkirt" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,11 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/jeans.svg" type="Texture" id=3]
[node name="jeans" instance=ExtResource( 1 )]
texture_normal = ExtResource( 3 )
script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,11 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/blue_skirt.svg" type="Texture" id=3]
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script = ExtResource( 2 )
[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://sprites/clothes/sweat_pants.svg" type="Texture" id=1]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/clothing/bottomsBase.gd" type="Script" id=3]
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[connection signal="pressed" from="." to="." method="_on_bottoms_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/topsBase.gd" type="Script" id=2]
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[connection signal="pressed" from="." to="." method="_on_tops_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://scenes/clothing/base/baseClothing.tscn" type="PackedScene" id=1]
[ext_resource path="res://scripts/clothing/topsBase.gd" type="Script" id=2]
[ext_resource path="res://sprites/clothes/dj_shirt.png" type="Texture" id=3]
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[connection signal="pressed" from="." to="." method="_on_tops_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
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[connection signal="pressed" from="." to="." method="_on_tops_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
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View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
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View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
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[connection signal="pressed" from="." to="." method="_on_tops_pressed"]

View file

@ -1,10 +0,0 @@
[gd_scene load_steps=4 format=2]
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View file

@ -1,10 +0,0 @@
[gd_scene load_steps=3 format=2]
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View file

@ -1,15 +0,0 @@
[gd_scene load_steps=3 format=2]
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View file

@ -1,10 +0,0 @@
[gd_scene load_steps=3 format=2]
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View file

@ -1,66 +1,48 @@
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147
scenes/pause.tscn Normal file
View file

@ -0,0 +1,147 @@
[gd_scene load_steps=2 format=2]
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bbcode_text = "This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
[center]##########################[/center]
Tony's Dress Up (c) by Anthony Wilcox
Tony's Dress Up is licensed under a Creative Commons
Attribution-ShareAlike 4.0 International License.
You should have received a copy of the license along with this work.
If not, see <http://creativecommons.org/licenses/by-sa/4.0/>."
text = "This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
##########################
Tony's Dress Up (c) by Anthony Wilcox
Tony's Dress Up is licensed under a Creative Commons
Attribution-ShareAlike 4.0 International License.
You should have received a copy of the license along with this work.
If not, see <http://creativecommons.org/licenses/by-sa/4.0/>."
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View file

@ -1,252 +0,0 @@
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margin_bottom = 112.0
texture_normal = ExtResource( 9 )
[connection signal="pressed" from="Pants/PantsScroll/PantsGrid/removePants" to="." method="_on_removePants_pressed"]
[connection signal="pressed" from="Shirts/ShirtsScroll/ShirtsGrid/removeShirt" to="." method="_on_removeShirt_pressed"]
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extends Resource # Anthony Wilcox licenses this file to you under the MPL license.
class_name Character # See the LICENSE file in the project root for more information.
extends Node2D
var top = null # Declare member variables here. Examples:
var bottom = null # var a = 2
var underwear = null # var b = "text"
var accessory = null
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

29
scripts/GameKit.gd Normal file
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@ -0,0 +1,29 @@
# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node
var version = "2.0"
func _ready():
randomize()
func is_game_paused(is_paused):
if is_paused == true:
get_tree().paused = true
else:
get_tree().paused = false
func switch_scenes(new_mode):
if new_mode == "classic":
get_tree().change_scene("res://scenes/ClassicScn.tscn")
elif new_mode == "credits":
get_tree().change_scene("res://scenes/CreditsScn.tscn")
elif new_mode == "play":
get_tree().change_scene("res://scenes/GameScn.tscn")
elif new_mode == "title":
get_tree().change_scene("res://scenes/TitleScn.tscn")
func if_file_exists(file):
var fileCheck = File.new()
var fileExists = fileCheck.file_exists(file)
fileCheck

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scripts/GameScn.gd Normal file
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# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node2D
enum ClothingLayer {
TOPS,
BOTTOMS,
UNDIES,
ACCESSORY,
}
# Default clothing
onready var bottoms_placeholder = load("res://sprites/clothes/bottoms_placeholder.png")
onready var tops_placeholder = load("res://sprites/clothes/tops_placeholder.png")
onready var accessories_placeholder = load("res://sprites/clothes/tops_placeholder.png")
onready var bottoms = $Character/Bottom
onready var tops = $Character/Top
onready var accessory = $Character/Accessory
# var UndiesBtn = load("res://scenes/Clothing.tscenes")
#
#func _init():
# init_underwear()
func change_bottoms(new_bottom):
bottoms_placeholder = new_bottom
if new_bottom == null:
bottoms.texture = bottoms_placeholder
UserSettings.Bottoms = bottoms_placeholder
# if undies == load("res://sprites/clothes/owo_censor.svg"):
# change_undies(null)
bottoms.texture = bottoms_placeholder
UserSettings.Bottoms = bottoms_placeholder
func change_undies(new_undies):
$Character/Undies.texture = new_undies
UserSettings.Underwear = new_undies
func change_tops(new_top):
tops_placeholder = new_top
if new_top == null:
tops.texture = tops_placeholder
UserSettings.Tops = tops_placeholder
tops.texture = tops_placeholder
UserSettings.Tops = tops_placeholder
func change_accessoires(new_accessory):
accessories_placeholder = new_accessory
if new_accessory == null:
accessory.texture = accessories_placeholder
UserSettings.Accessory = accessories_placeholder
accessory.texture = accessories_placeholder
UserSettings.Accessory = accessories_placeholder
#func init_underwear():
# var undiesFile = File.new()
# undiesFile.open("res://undies.json", undiesFile.READ)
# var undiesJson = parse_json(undiesFile.get_as_text())
#
# for object in undiesJson:
# var underwear = UndiesBtn.instance()
#
# underwear.texture = load(object.sprite)
#
func _process(delta):
# Change clothes
# ===========================================================
if $UI/Base/Wordrobe/Accessoires/AccsScroll/AccsGrid/CanonCam.is_pressed():
change_accessoires(load("res://sprites/clothes/camera.png"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/Jeans.is_pressed():
change_bottoms(load("res://sprites/clothes/jeans.svg"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/Sweats.is_pressed():
change_bottoms(load("res://sprites/clothes/sweat_pants.svg"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/BlueSkirt.is_pressed():
change_bottoms(load("res://sprites/clothes/blue_skirt.svg"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/FormalSkirt.is_pressed():
change_bottoms(load("res://sprites/clothes/formal_skirt.svg"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/BeatUpJeans.is_pressed():
change_bottoms(load("res://sprites/clothes/beat_up_jeans.svg"))
if $UI/Base/Wordrobe/Underwear/UndiesScroll/UndiesGrid/Briefs.is_pressed():
change_undies(load("res://sprites/clothes/briefs.svg"))
if $UI/Base/Wordrobe/Underwear/UndiesScroll/UndiesGrid/ZBriefs.is_pressed():
change_undies(load("res://sprites/clothes/z_briefs.svg"))
if $UI/Base/Wordrobe/Underwear/UndiesScroll/UndiesGrid/Fundosi.is_pressed():
change_undies(load("res://sprites/clothes/fundosi.svg"))
if $UI/Base/Wordrobe/Underwear/UndiesScroll/UndiesGrid/OwOCensor.is_pressed():
change_bottoms(null)
change_undies(load("res://sprites/clothes/owo_censor.svg"))
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/BlueCamoJeans.is_pressed():
change_bottoms(load("res://sprites/clothes/blue_camo_jeans.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/TrainHoodie.is_pressed():
change_tops(load("res://sprites/clothes/train_hoodie.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/Sweatshirt.is_pressed():
change_tops(load("res://sprites/clothes/old_sweatshirt.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/Raw.is_pressed():
change_tops(load("res://sprites/clothes/raw_shirt.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/ZShirt.is_pressed():
change_tops(load("res://sprites/clothes/z_shirt.png"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/WhatsNewShirt.is_pressed():
change_tops(load("res://sprites/clothes/whatsnew_shirt.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/Retro.is_pressed():
change_tops(load("res://sprites/clothes/retro_shirt.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/KormShirt.is_pressed():
change_tops(load("res://sprites/clothes/korm_shirt.png"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/BikerJacket.is_pressed():
change_tops(load("res://sprites/clothes/biker_jacket.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/Atomic.is_pressed():
change_tops(load("res://sprites/clothes/atomic_shirt.svg"))
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/NLJacket.is_pressed():
change_tops(load("res://sprites/clothes/nl_jacket.png"))
# Remove clothes
# ===========================================================
if $UI/Base/Wordrobe/Accessoires/AccsScroll/AccsGrid/RemoveAccessory.is_pressed():
change_accessoires(null)
if $UI/Base/Wordrobe/Shirts/ShirtsScroll/ShirtsGrid/RemoveShirt.is_pressed():
change_tops(null)
if $UI/Base/Wordrobe/Pants/PantsScroll/PantsGrid/RemovePants.is_pressed():
change_bottoms(null)

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scripts/PauseScn.gd Normal file
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# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node
func _process(delta):
if Input.is_action_just_pressed("ui_pause"):
$PauseWin.show()
GameKit.is_game_paused(true)
func _on_ExitBtn_pressed():
GameKit.is_game_paused(false)
GameKit.switch_scenes("title")
func _on_SettingsBtn_pressed():
$SettingsWin.show()
func _on_CreditsBtn_pressed():
GameKit.switch_scenes("credits")
func _on_LicenseBtn_pressed():
$LicenseWin.show()
func _on_CloseAbtBtn_pressed():
$AboutWin.hide()
func _on_MusicBtn_toggled(button_pressed):
if button_pressed == true:
UserSettings.IsMusicPaused = true
else:
UserSettings.IsMusicPaused = false
func _on_ResumeBtn_pressed():
$PauseWin.hide()
GameKit.is_game_paused(false)

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scripts/Soundtrack.gd Normal file
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# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends AudioStreamPlayer
var playlist = []
var tracks = detect_music()
func _ready():
play_random_song()
connect("finished", self, "play_random_song")
func detect_music():
var files = []
var dir = Directory.new()
var music_dir = "res://music/";
dir.open(music_dir)
dir.list_dir_begin()
while true:
var file = dir.get_next()
if file == "":
break
elif not file.begins_with(".") and file.get_extension() == "ogg":
files.append(music_dir + file)
dir.list_dir_end()
return files
func play_random_song():
if tracks.size() > 0:
playlist = tracks
var rand_song = randi() % playlist.size()
print_debug(playlist)
# var audiostream = load(playlist[rand_song])
# stream = audiostream
# play()
print_debug(playlist[rand_song])
else:
print_debug("Music not found")

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scripts/UserSettings.gd Normal file
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# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node
var Tops: Texture
var Bottoms: Texture
var Underwear: Texture
var Accessory: Texture
var IsMusicPaused: bool

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@ -1,22 +0,0 @@
# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node2D
onready var character = preload("res://resources/character.tres")
onready var accessory = $Accessory
onready var underwear = $Undies
onready var bottom = $Bottom
onready var top = $Top
func _process(delta):
if character.accessory != null:
accessory.texture = character.accessory
if character.underwear != null:
underwear.texture = character.underwear
if character.bottom != null:
bottom.texture = character.bottom
if character.top != null:
top.texture = character.top

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@ -1,6 +0,0 @@
extends "res://scripts/clothing/baseClothing.gd"
onready var character = preload("res://resources/character.tres")
func _on_accessory_pressed():
character.accessory = texture_normal

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@ -1,2 +0,0 @@
extends TextureButton

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@ -1,6 +0,0 @@
extends "res://scripts/clothing/baseClothing.gd"
onready var character = preload("res://resources/character.tres")
func _on_bottoms_pressed():
character.bottom = texture_normal

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@ -1,6 +0,0 @@
extends "res://scripts/clothing/baseClothing.gd"
onready var character = preload("res://resources/character.tres")
func _on_tops_pressed():
character.top = texture_normal

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@ -1,6 +0,0 @@
extends "res://scripts/clothing/baseClothing.gd"
onready var character = preload("res://resources/character.tres")
func _on_undies_pressed():
character.underwear = texture_normal

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@ -1,10 +0,0 @@
extends Control
onready var character = preload("res://resources/character.tres")
onready var blank_top = preload("res://sprites/clothes/blank_top.png")
onready var blank_bottom = preload("res://sprites/clothes/blank_bottom.png")
func _on_clearBtn_pressed():
character.accessory = blank_top
character.bottom = blank_bottom
character.top = blank_top

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@ -1,14 +0,0 @@
extends TabContainer
onready var character = preload("res://resources/character.tres")
onready var blank_top = preload("res://sprites/clothes/blank_top.png")
onready var blank_bottom = preload("res://sprites/clothes/blank_bottom.png")
func _on_removeAccessory_pressed():
character.accessory = blank_top
func _on_removePants_pressed():
character.bottom = blank_bottom
func _on_removeShirt_pressed():
character.top = blank_top

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@ -1,68 +0,0 @@
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