diff --git a/.gdignore b/.gdignore
index d8f8d46..2c49341 100644
--- a/.gdignore
+++ b/.gdignore
@@ -1 +1,3 @@
docs
+*.md
+.idea
\ No newline at end of file
diff --git a/README.md b/README.md
index 1d62d06..23b5fbf 100644
--- a/README.md
+++ b/README.md
@@ -1,35 +1,9 @@
+# Dress Up Zack
-# Tony's Dress Up
+Tony's Dress Up is a re-imagining of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
-[](CODE_OF_CONDUCT.md)
-
-
-
-Tony's Dress Up is a re-imagining of my first (and only) Flash game series, ZC's Dress Up , developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
-
-I've included the original Flash releases in the ``/archive`` directory. They can be played using [Ruffle](https://ruffle.rs/)'s demo page.
-
-
-## Getting Started
-
-### Prerequisites
-
-- Godot Engine 3.2 LTS or later
-
-## Authors
-
-* **Tony Bark** - *Initial work* - [tonytins](https://github.com/tonytins)
-* **Kenney** - *UI* - [kenny.nl](https://www.kenney.nl/)
-* **Twemoji** - *Emojis* - [twemoji.twitter.com](https://twemoji.twitter.com/)
-* **Font Awesome** - *Icons* - [FortAwesome](https://github.com/FortAwesome)
-
-
## License
-The source and assets are licensed under the Artistic-2.0 License and CC-BY, respectfully - see the [LICENSE](LICENSE) and [ASSET-LICENSE](ASSET-LICENSE) for more details.
+The source and assets are licensed under the GPL-3.0 License and CC-BY, respectfully - see the [LICENSE](LICENSE) and [ASSET-LICENSE](ASSET-LICENSE) for more details.
-The Flash games included are closed source, but considered abandonware. Feel free to share them on archives.
-
-## Code of Conduct
-
-Please note that this project is released with a [Contributor Code of Conduct](CODE_OF_CONDUCT.md). By participating in this project you agree to abide by its terms.
\ No newline at end of file
+The Flash games located in the `/archive` directory are proprietary, but considered abandonware. Any extracted assets are under the same license. Feel free to share them on archives.
diff --git a/godot.png b/godot.png
new file mode 100644
index 0000000..c98fbb6
Binary files /dev/null and b/godot.png differ
diff --git a/godot.png.import b/godot.png.import
new file mode 100644
index 0000000..ca63310
--- /dev/null
+++ b/godot.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://d1hpnolu3m1ho"
+path="res://.godot/imported/godot.png-5e0da45ed3d6786d5794553e04f58a8c.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://godot.png"
+dest_files=["res://.godot/imported/godot.png-5e0da45ed3d6786d5794553e04f58a8c.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/lang/local.csv b/lang/local.csv
deleted file mode 100644
index b6e6f0c..0000000
--- a/lang/local.csv
+++ /dev/null
@@ -1,20 +0,0 @@
-,en,sv
-KENG,English,Engelsk
-KSWD,Swedish,Svenska
-KBOT,Pants,Byxor
-KTOP,Shirts,Skjorta
-KCLS,Classic,Klassisk
-KUND,Underwear,Underkläder
-KRUS,Resume,Återuppta
-KPUS,Paused,Pausad
-KMUS,Music,Musik
-KGMO,Game Mode,Spelläge
-KCRE,Credits,Eftertexter
-KABO,About,Handla om
-KLIC,License,Licens
-KSOO,Coming Soon,Kommer snart
-KPLY,Play,Spela
-KEXT,Exit,Utgång
-KHELP,Help,Hjälp
-KSET,Settings,Inställningar
-KLANG,Languages,Språk
\ No newline at end of file
diff --git a/lang/local.csv.import b/lang/local.csv.import
deleted file mode 100644
index 93edbc0..0000000
--- a/lang/local.csv.import
+++ /dev/null
@@ -1,17 +0,0 @@
-[remap]
-
-importer="csv_translation"
-type="Translation"
-uid="uid://bdu3ytca7lxbp"
-
-[deps]
-
-files=["res://lang/local.en.translation", "res://lang/local.sv.translation"]
-
-source_file="res://lang/local.csv"
-dest_files=["res://lang/local.en.translation", "res://lang/local.sv.translation"]
-
-[params]
-
-compress=true
-delimiter=0
diff --git a/lang/local.en.translation b/lang/local.en.translation
deleted file mode 100644
index 4126200..0000000
Binary files a/lang/local.en.translation and /dev/null differ
diff --git a/lang/local.sv.translation b/lang/local.sv.translation
deleted file mode 100644
index 280579b..0000000
Binary files a/lang/local.sv.translation and /dev/null differ
diff --git a/project.godot b/project.godot
index fc580d5..892762c 100644
--- a/project.godot
+++ b/project.godot
@@ -10,7 +10,7 @@ config_version=5
[application]
-config/name="Zack's Dress Up"
+config/name="Dress Up Zack"
config/version="1.3.100a"
run/main_scene="res://scenes/game.tscn"
config/use_custom_user_dir=true
@@ -22,6 +22,10 @@ config/macos_native_icon="res://icon.icns"
config/windows_native_icon="res://icon.ico"
name_sv="Tonys klä upp"
+[autoload]
+
+Global="*res://scripts/global.gd"
+
[debug]
gdscript/completion/autocomplete_setters_and_getters=true
@@ -37,6 +41,17 @@ window/energy_saving/keep_screen_on=false
enabled=PackedStringArray("res://addons/SpritesheetGenerator/plugin.cfg", "res://addons/fontawesome/plugin.cfg")
+[file_customization]
+
+folder_colors={
+"res://addons/": "blue",
+"res://resources/": "orange",
+"res://scenes/": "purple",
+"res://scripts/": "green",
+"res://sounds/": "pink",
+"res://sprites/": "yellow"
+}
+
[importer_defaults]
texture={
@@ -71,6 +86,11 @@ ui_pause={
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
]
}
+click={
+"deadzone": 0.5,
+"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
+]
+}
[locale]
@@ -79,6 +99,7 @@ translations=PackedStringArray("res://lang/local.en.translation", "res://lang/lo
[rendering]
+renderer/rendering_method="mobile"
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2"
quality/intended_usage/framebuffer_allocation=0
diff --git a/scenes/character.tscn b/scenes/character.tscn
index 29fee6c..2d8cc3e 100644
--- a/scenes/character.tscn
+++ b/scenes/character.tscn
@@ -1,13 +1,12 @@
-[gd_scene load_steps=33 format=3 uid="uid://detf8uwimqp3v"]
+[gd_scene load_steps=32 format=3 uid="uid://detf8uwimqp3v"]
-[ext_resource type="Texture2D" uid="uid://dkch263ayirr7" path="res://sprites/character/shadow.svg" id="1"]
[ext_resource type="Texture2D" uid="uid://cddou4chwo8h2" path="res://sprites/character/tail/tail0.svg" id="2"]
[ext_resource type="Texture2D" uid="uid://cnd3v8cerplqq" path="res://sprites/character/tail/tail1.svg" id="3"]
[ext_resource type="Texture2D" uid="uid://djv0p7rxujbd4" path="res://sprites/character/tail/tail2.svg" id="4"]
[ext_resource type="Texture2D" uid="uid://cardxswmgbmbv" path="res://sprites/clothes/owo_censor.svg" id="5"]
[ext_resource type="Texture2D" uid="uid://dnwdyi2d46hsm" path="res://sprites/character/eyes/eyes1.png" id="6"]
[ext_resource type="Texture2D" uid="uid://cbr37emgh11is" path="res://sprites/character/eyes/eyes2.png" id="7"]
-[ext_resource type="Script" path="res://scripts/clothing/clothing.gd" id="7_58p8d"]
+[ext_resource type="Script" path="res://scripts/clothing.gd" id="7_58p8d"]
[ext_resource type="Texture2D" uid="uid://ceifal0sxn0r7" path="res://sprites/character/eyes/eyes3.png" id="8"]
[ext_resource type="Texture2D" uid="uid://dujbine82hf7h" path="res://sprites/character/eyes/eyes4.png" id="9"]
[ext_resource type="Texture2D" uid="uid://cbptix4hhenyv" path="res://sprites/character/eyes/eyes5.png" id="10"]
@@ -126,11 +125,6 @@ position = Vector2(-19, -92)
[node name="Click" type="AudioStreamPlayer" parent="."]
stream = ExtResource("24")
-[node name="Shadow" type="Sprite2D" parent="."]
-position = Vector2(4.84271, 244.714)
-texture = ExtResource("1")
-metadata/_edit_lock_ = true
-
[node name="Body" type="Node2D" parent="."]
[node name="Tail" type="AnimatedSprite2D" parent="Body"]
diff --git a/scenes/demo.tscn b/scenes/demo.tscn
new file mode 100644
index 0000000..b748110
--- /dev/null
+++ b/scenes/demo.tscn
@@ -0,0 +1,15 @@
+[gd_scene load_steps=3 format=3 uid="uid://bguec0ft5ygk4"]
+
+[ext_resource type="PackedScene" uid="uid://bvbelmb6rvy4f" path="res://scenes/platform.tscn" id="1_31w52"]
+[ext_resource type="PackedScene" uid="uid://dn152ouc7l21p" path="res://scenes/object.tscn" id="2_cgl4f"]
+
+[node name="Demo" type="Node2D"]
+
+[node name="Platform" parent="." instance=ExtResource("1_31w52")]
+position = Vector2(94, 117)
+
+[node name="Platform2" parent="." instance=ExtResource("1_31w52")]
+position = Vector2(419, 84)
+
+[node name="Object" parent="." instance=ExtResource("2_cgl4f")]
+position = Vector2(96, 117)
diff --git a/scenes/game.tscn b/scenes/game.tscn
index 424452e..2ef578d 100644
--- a/scenes/game.tscn
+++ b/scenes/game.tscn
@@ -1,29 +1,35 @@
-[gd_scene load_steps=7 format=3 uid="uid://cvr2aries2lhr"]
+[gd_scene load_steps=8 format=3 uid="uid://cvr2aries2lhr"]
[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://sprites/world/background.svg" id="1_uee2i"]
[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://sprites/clothes/icrazy_frame.svg" id="2_n1kmf"]
+[ext_resource type="Texture2D" uid="uid://cmv58t1dfgsov" path="res://sprites/world/stand.svg" id="2_q0w7j"]
[ext_resource type="Texture2D" uid="uid://dteiup73cqn4o" path="res://sprites/clothes/lights.png" id="3_bbsyl"]
-[ext_resource type="Script" path="res://scripts/interface.gd" id="4_pqv2p"]
+[ext_resource type="Script" path="res://scripts/gui.gd" id="4_pqv2p"]
[ext_resource type="PackedScene" uid="uid://crwoe1shep3qn" path="res://scenes/wardrobe.tscn" id="5_4le6a"]
[ext_resource type="PackedScene" uid="uid://detf8uwimqp3v" path="res://scenes/character.tscn" id="6_tdil0"]
[node name="Game" type="Node"]
[node name="Background" type="Sprite2D" parent="."]
-position = Vector2(504.046, 202.426)
+position = Vector2(400, 240)
texture = ExtResource("1_uee2i")
metadata/_edit_lock_ = true
+[node name="Stand" type="Sprite2D" parent="."]
+position = Vector2(125, 461)
+scale = Vector2(1.28991, 1.3328)
+texture = ExtResource("2_q0w7j")
+
[node name="PictureFrame" type="Sprite2D" parent="."]
-position = Vector2(127.602, 111.895)
+position = Vector2(107.454, 127.574)
texture = ExtResource("2_n1kmf")
-metadata/_edit_lock_ = true
[node name="Light3D" type="PointLight2D" parent="PictureFrame"]
position = Vector2(35.118, -14.56)
texture = ExtResource("3_bbsyl")
+metadata/_edit_lock_ = true
-[node name="Container" type="Control" parent="."]
+[node name="GUI" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@@ -33,24 +39,31 @@ grow_vertical = 2
script = ExtResource("4_pqv2p")
metadata/_edit_lock_ = true
-[node name="Wardrobe" parent="Container" instance=ExtResource("5_4le6a")]
-layout_mode = 0
-anchors_preset = 0
-anchor_left = 0.33875
-anchor_top = 0.054
-anchor_right = 1.05
-anchor_bottom = 0.9
-offset_right = 6.10352e-05
+[node name="Wardrobe" parent="GUI" instance=ExtResource("5_4le6a")]
+layout_mode = 1
+anchors_preset = -1
+anchor_left = 0.30125
+anchor_top = 0.086
+anchor_right = 1.0125
+anchor_bottom = 0.932
+offset_right = 3.8147e-05
+offset_bottom = 1.19209e-05
grow_horizontal = 1
grow_vertical = 1
+metadata/_edit_use_anchors_ = true
-[node name="VersionLbl" type="Label" parent="Container"]
-layout_mode = 0
-anchor_left = 0.88125
-anchor_top = 0.944
-anchor_right = 0.9825
-anchor_bottom = 0.984
+[node name="VersionLbl" type="Label" parent="GUI"]
+layout_mode = 1
+anchors_preset = -1
+anchor_left = 0.89
+anchor_top = 0.942
+anchor_right = 0.99125
+anchor_bottom = 0.994
+offset_left = -1.90735e-05
+offset_right = -1.33514e-05
+offset_bottom = -3.0
text = "0.0.0"
+metadata/_edit_use_anchors_ = true
[node name="Character" parent="." instance=ExtResource("6_tdil0")]
-position = Vector2(120, 213)
+position = Vector2(127, 218)
diff --git a/scenes/object.tscn b/scenes/object.tscn
new file mode 100644
index 0000000..ba1d9e2
--- /dev/null
+++ b/scenes/object.tscn
@@ -0,0 +1,24 @@
+[gd_scene load_steps=4 format=3 uid="uid://dn152ouc7l21p"]
+
+[ext_resource type="Texture2D" uid="uid://d1hpnolu3m1ho" path="res://godot.png" id="1_jjr7w"]
+[ext_resource type="Script" path="res://scripts/object.gd" id="1_tyfcj"]
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_py2o1"]
+size = Vector2(59, 59)
+
+[node name="Object" type="Node2D"]
+script = ExtResource("1_tyfcj")
+
+[node name="Sprite2D" type="Sprite2D" parent="."]
+texture = ExtResource("1_jjr7w")
+
+[node name="Area2D" type="Area2D" parent="."]
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
+position = Vector2(0.5, -0.5)
+shape = SubResource("RectangleShape2D_py2o1")
+
+[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
+[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]
+[connection signal="mouse_entered" from="Area2D" to="." method="_on_area_2d_mouse_entered"]
+[connection signal="mouse_exited" from="Area2D" to="." method="_on_area_2d_mouse_exited"]
diff --git a/scenes/platform.tscn b/scenes/platform.tscn
new file mode 100644
index 0000000..6a35e5b
--- /dev/null
+++ b/scenes/platform.tscn
@@ -0,0 +1,26 @@
+[gd_scene load_steps=3 format=3 uid="uid://bvbelmb6rvy4f"]
+
+[ext_resource type="Script" path="res://scripts/platform.gd" id="1_xgdk6"]
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_ieyrm"]
+size = Vector2(62, 61)
+
+[node name="Platform" type="StaticBody2D"]
+script = ExtResource("1_xgdk6")
+
+[node name="ColorRect" type="ColorRect" parent="."]
+anchors_preset = 8
+anchor_left = 0.5
+anchor_top = 0.5
+anchor_right = 0.5
+anchor_bottom = 0.5
+offset_left = -31.0
+offset_top = -31.0
+offset_right = 31.0
+offset_bottom = 30.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+position = Vector2(0, -0.5)
+shape = SubResource("RectangleShape2D_ieyrm")
diff --git a/scenes/wardrobe.tscn b/scenes/wardrobe.tscn
index 8e45cc8..34dfedd 100644
--- a/scenes/wardrobe.tscn
+++ b/scenes/wardrobe.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://crwoe1shep3qn"]
-[ext_resource type="Script" path="res://scripts/clothing/clothing.gd" id="2_1si7t"]
+[ext_resource type="Script" path="res://scripts/clothing.gd" id="2_1si7t"]
[ext_resource type="Texture2D" uid="uid://405burxtvied" path="res://sprites/clothes/sweat_pants.svg" id="3_h6yd3"]
[node name="Wordrobe" type="TabContainer"]
diff --git a/scripts/clothing/clothing.gd b/scripts/clothing.gd
similarity index 94%
rename from scripts/clothing/clothing.gd
rename to scripts/clothing.gd
index 4e3dccb..2bfe0df 100644
--- a/scripts/clothing/clothing.gd
+++ b/scripts/clothing.gd
@@ -1,4 +1,4 @@
-# This project is licensed under the Artistic-2.0 license.
+# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends TextureRect
diff --git a/scripts/global.gd b/scripts/global.gd
new file mode 100644
index 0000000..22d4120
--- /dev/null
+++ b/scripts/global.gd
@@ -0,0 +1,5 @@
+# This project is licensed under the GPL-3.0 license.
+# See the LICENSE file in the project root for more information.
+extends Node
+
+var is_dragging = false
diff --git a/scripts/interface.gd b/scripts/gui.gd
similarity index 72%
rename from scripts/interface.gd
rename to scripts/gui.gd
index c8305f3..8b2784a 100644
--- a/scripts/interface.gd
+++ b/scripts/gui.gd
@@ -1,4 +1,4 @@
-# This project is licensed under the Artistic-2.0 license.
+# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends Control
@@ -6,5 +6,3 @@ func _ready():
var version = ProjectSettings.get_setting("application/config/version")
var verLabel = $VersionLbl
verLabel.text = "v" + version
- GameData.version = version
-
diff --git a/scripts/news_window.gd b/scripts/news_window.gd
deleted file mode 100644
index 69707f1..0000000
--- a/scripts/news_window.gd
+++ /dev/null
@@ -1,19 +0,0 @@
-extends Window
-
-@onready var news_list = $News
-@onready var http_request = $NewsBtns/HTTPRequest
-
-func _on_HTTPRequest_request_completed(result, response_code, headers, body):
- var test_json_conv = JSON.new()
- test_json_conv.parse(body.get_string_from_utf8())
- var api_request = test_json_conv.get_data()
-
- if api_request["feed"] != null:
- var news_items = api_request["feed"]
-
- for news in news_items:
- news_list.add_item(news)
-
-func _on_SyncBtn_pressed():
- news_list.clear()
- http_request.request(GameData.NEWS_API)
diff --git a/scripts/object.gd b/scripts/object.gd
new file mode 100644
index 0000000..8c270f1
--- /dev/null
+++ b/scripts/object.gd
@@ -0,0 +1,41 @@
+# This project is licensed under the GPL-3.0 license.
+# See the LICENSE file in the project root for more information.
+extends Node2D
+
+var is_draggable = false
+var is_inside_dropable = false
+var body_ref
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+ if is_draggable:
+ if Input.is_action_just_pressed("click"):
+ global_position = get_global_mouse_position()
+ elif Input.is_action_just_released("click"):
+ is_draggable = false
+ var tween = get_tree().create_tween()
+ if is_inside_dropable:
+ tween.tween_property(self,"postion",body_ref.position,0.2).set_ease(Tween.EASE_OUT)
+ else:
+ tween.tween_property(self,"global_postion",body_ref.position,0.2).set_ease(Tween.EASE_OUT)
+
+func _on_area_2d_body_entered(body):
+ if body.is_in_group('dropable'):
+ is_inside_dropable = true
+ scale = Vector2(1.05, 1.05)
+
+func _on_area_2d_body_exited(body:StaticBody2D):
+ if body.is_in_group('dropable'):
+ is_inside_dropable = false
+ scale = Vector2(1.05, 1.05)
+
+
+func _on_area_2d_mouse_entered():
+ if not Global.is_dragging:
+ is_draggable = true
+ scale = Vector2(1.05, 1.05)
+
+func _on_area_2d_mouse_exited():
+ if not Global.is_dragging:
+ is_draggable = false
+ scale = Vector2(1, 1)
diff --git a/scripts/platform.gd b/scripts/platform.gd
new file mode 100644
index 0000000..414ae85
--- /dev/null
+++ b/scripts/platform.gd
@@ -0,0 +1,12 @@
+# This project is licensed under the GPL-3.0 license.
+# See the LICENSE file in the project root for more information.
+extends StaticBody2D
+
+func _ready():
+ modulate = Color(Color.MEDIUM_PURPLE, 0.7)
+
+func _process(delta):
+ if Global.is_dragging:
+ visible = true
+ else:
+ visible = false
diff --git a/scripts/spinner.gd b/scripts/spinner.gd
deleted file mode 100644
index 9665d8b..0000000
--- a/scripts/spinner.gd
+++ /dev/null
@@ -1,15 +0,0 @@
-# This project is licensed under the Artistic-2.0 license.
-# See the LICENSE file in the project root for more information.
-extends TextureRect
-
-@onready var timer = $Timer
-
-func _ready():
- GameEvents.connect("indicate",Callable(self,"_on_indicate"))
-
-func _on_indicate():
- show()
- timer.start()
-
-func _on_Timer_timeout():
- hide()
diff --git a/sprites/pawprint-logo.svg b/sprites/pawprint-logo.svg
deleted file mode 100644
index 94024e5..0000000
--- a/sprites/pawprint-logo.svg
+++ /dev/null
@@ -1,165 +0,0 @@
-
-
diff --git a/sprites/world/stand.svg b/sprites/world/stand.svg
new file mode 100644
index 0000000..cdcbc45
--- /dev/null
+++ b/sprites/world/stand.svg
@@ -0,0 +1,15 @@
+
+
+
diff --git a/sprites/pawprint-logo.svg.import b/sprites/world/stand.svg.import
similarity index 71%
rename from sprites/pawprint-logo.svg.import
rename to sprites/world/stand.svg.import
index 6ee89fa..204f139 100644
--- a/sprites/pawprint-logo.svg.import
+++ b/sprites/world/stand.svg.import
@@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
-uid="uid://puxix2j7nxuo"
-path="res://.godot/imported/pawprint-logo.svg-01cd6ea8ad71ffb3d0348f6c08c67cda.ctex"
+uid="uid://cmv58t1dfgsov"
+path="res://.godot/imported/stand.svg-0de4e9ed6224f150f86cc1ed49481da1.ctex"
metadata={
"vram_texture": false
}
[deps]
-source_file="res://sprites/pawprint-logo.svg"
-dest_files=["res://.godot/imported/pawprint-logo.svg-01cd6ea8ad71ffb3d0348f6c08c67cda.ctex"]
+source_file="res://sprites/world/stand.svg"
+dest_files=["res://.godot/imported/stand.svg-0de4e9ed6224f150f86cc1ed49481da1.ctex"]
[params]