# Dress Up Zack ![Screenshot](./screenshot.png) Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways. ## 🗓️ Update Cycle | Type | Frequency | Notes | | ------------ | -------------------- | ---------------------------------------- | | Minor Update | Every 3–6 months | Small enhancements, non-breaking changes | | Patch Update | Monthly or as needed | Bug fixes, security updates | | Major Update | As needed | Engine upgrades, major refactors | ## 🎮 Relaxation Practices * 20% creative/recovery space built into development * Mandatory cooldowns after major launches (minimum 1 week) * Crisis Mode Activates if: * Critical vulnerabilities * Framework-breaking issue ## 🛡️ Support * [ ] Active Support * [x] Limited Support (Security patches only) * [ ] Maintenance Mode (Dependency-only updates) * [ ] Archived (No active work planned) ## License I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms. All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.