[gd_scene load_steps=3 format=2] [ext_resource path="res://scenes/clothing/accessoryBase.tscn" type="PackedScene" id=1] [ext_resource path="res://sprites/clothes/camera.png" type="Texture" id=2] [node name="accessoryBase" instance=ExtResource( 1 )] [node name="clothing" parent="." index="0"] rect_min_size = Vector2( 106, 112 ) texture_normal = ExtResource( 2 )