# Anthony Wilcox licenses this file to you under the MPL license. # See the LICENSE file in the project root for more information. extends Node func _process(delta): if Input.is_action_just_pressed("ui_pause"): $PauseWin.show() GameKit.is_game_paused(true) func _on_ExitBtn_pressed(): GameKit.is_game_paused(false) GameKit.switch_scenes("title") func _on_SettingsBtn_pressed(): $SettingsWin.show() func _on_CreditsBtn_pressed(): GameKit.switch_scenes("credits") func _on_LicenseBtn_pressed(): $LicenseWin.show() func _on_CloseAbtBtn_pressed(): $AboutWin.hide() func _on_MusicBtn_toggled(button_pressed): if button_pressed == true: UserSettings.IsMusicPaused = true else: UserSettings.IsMusicPaused = false func _on_ResumeBtn_pressed(): $PauseWin.hide() GameKit.is_game_paused(false)