# This project is licensed under the Artistic-2.0 license. # See the LICENSE file in the project root for more information. extends Node2D const _TDU_VERSION = "0.2" const _SAVE_FILE = "user://character.tdu" @onready var blank_accessory = preload("res://sprites/clothes/blank_top.png") @onready var base_top = preload("res://sprites/character/character_base_top.svg") @onready var base_bottom = preload("res://sprites/character/character_base_legs.svg") @onready var export_win = $Controls/Container/ExportWin @onready var import_win = $Controls/Container/ImportWin @onready var accessory = $Body/Accessory #onready var underwear = $Undies @onready var bottom = $Body/Legs @onready var top = $Body/Top # onready var eyes = $Body/Head/Eyes # onready var mouth = $Body/Head/Mouth func _process(delta): if GameData.accessory != null: accessory.texture = GameData.accessory # if GameData.underwear != null: # underwear.texture = GameData.underwear if GameData.bottom != null: bottom.texture = GameData.bottom if GameData.top != null: top.texture = GameData.top func _on_clearBtn_pressed(): $Click.play() GameData.accessory = blank_accessory GameData.bottom = base_bottom GameData.top = base_top