[gd_scene load_steps=3 format=2] [ext_resource path="res://scenes/clothing/base/accessory_base.tscn" type="PackedScene" id=1] [ext_resource path="res://sprites/clothes/camera.png" type="Texture" id=2] [node name="camera" instance=ExtResource( 1 )] anchor_right = 0.0 anchor_bottom = 0.0 margin_right = 0.0 margin_bottom = 0.0 rect_min_size = Vector2( 0, 0 ) texture_normal = ExtResource( 2 )