extends TabContainer onready var character = preload("res://resources/character.tres") onready var blank_top = preload("res://sprites/clothes/blank_top.png") onready var blank_bottom = preload("res://sprites/clothes/blank_bottom.png") func _on_removeAccessory_pressed(): character.accessory = blank_top func _on_removePants_pressed(): character.bottom = blank_bottom func _on_removeShirt_pressed(): character.top = blank_top