[gd_scene load_steps=8 format=2] [ext_resource path="res://src/GameScreen.gd" type="Script" id=1] [ext_resource path="res://assets/dress up bg.png" type="Texture" id=2] [ext_resource path="res://assets/zack.png" type="Texture" id=3] [ext_resource path="res://assets/lights.png" type="Texture" id=4] [ext_resource path="res://Clothes.tscn" type="PackedScene" id=5] [ext_resource path="res://Shell.tscn" type="PackedScene" id=6] [ext_resource path="res://Interface.tscn" type="PackedScene" id=7] [node name="GameScreen" type="Node2D"] script = ExtResource( 1 ) [node name="Background" type="Sprite" parent="." index="0"] position = Vector2( 400, 277 ) texture = ExtResource( 2 ) __meta__ = { "_edit_lock_": true } [node name="Zack" type="Sprite" parent="." index="1"] position = Vector2( 85, 352 ) texture = ExtResource( 3 ) __meta__ = { "_edit_lock_": true } [node name="Lights" type="Sprite" parent="." index="2"] position = Vector2( 477.823, 100.811 ) texture = ExtResource( 4 ) _sections_unfolded = [ "Z Index" ] __meta__ = { "_edit_lock_": true } [node name="Clothes" parent="." index="3" instance=ExtResource( 5 )] [node name="Shell" parent="." index="4" instance=ExtResource( 6 )] visible = false [node name="Interface" parent="." index="5" instance=ExtResource( 7 )]