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dressupzack/scenes/game.tscn
Tony Bark 805cbe2738 Renamed to Dress Up Zack
- More clean up
- Folder colors
2023-12-07 19:52:22 -05:00

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2.3 KiB
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[gd_scene load_steps=8 format=3 uid="uid://cvr2aries2lhr"]
[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://sprites/world/background.svg" id="1_uee2i"]
[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://sprites/clothes/icrazy_frame.svg" id="2_n1kmf"]
[ext_resource type="Texture2D" uid="uid://cmv58t1dfgsov" path="res://sprites/world/stand.svg" id="2_q0w7j"]
[ext_resource type="Texture2D" uid="uid://dteiup73cqn4o" path="res://sprites/clothes/lights.png" id="3_bbsyl"]
[ext_resource type="Script" path="res://scripts/gui.gd" id="4_pqv2p"]
[ext_resource type="PackedScene" uid="uid://crwoe1shep3qn" path="res://scenes/wardrobe.tscn" id="5_4le6a"]
[ext_resource type="PackedScene" uid="uid://detf8uwimqp3v" path="res://scenes/character.tscn" id="6_tdil0"]
[node name="Game" type="Node"]
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(400, 240)
texture = ExtResource("1_uee2i")
metadata/_edit_lock_ = true
[node name="Stand" type="Sprite2D" parent="."]
position = Vector2(125, 461)
scale = Vector2(1.28991, 1.3328)
texture = ExtResource("2_q0w7j")
[node name="PictureFrame" type="Sprite2D" parent="."]
position = Vector2(107.454, 127.574)
texture = ExtResource("2_n1kmf")
[node name="Light3D" type="PointLight2D" parent="PictureFrame"]
position = Vector2(35.118, -14.56)
texture = ExtResource("3_bbsyl")
metadata/_edit_lock_ = true
[node name="GUI" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("4_pqv2p")
metadata/_edit_lock_ = true
[node name="Wardrobe" parent="GUI" instance=ExtResource("5_4le6a")]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.30125
anchor_top = 0.086
anchor_right = 1.0125
anchor_bottom = 0.932
offset_right = 3.8147e-05
offset_bottom = 1.19209e-05
grow_horizontal = 1
grow_vertical = 1
metadata/_edit_use_anchors_ = true
[node name="VersionLbl" type="Label" parent="GUI"]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.89
anchor_top = 0.942
anchor_right = 0.99125
anchor_bottom = 0.994
offset_left = -1.90735e-05
offset_right = -1.33514e-05
offset_bottom = -3.0
text = "0.0.0"
metadata/_edit_use_anchors_ = true
[node name="Character" parent="." instance=ExtResource("6_tdil0")]
position = Vector2(127, 218)