mirror of
https://github.com/tonytins/dressupzack
synced 2025-05-05 21:34:49 -04:00
More precise drag and drop. Still has a few bugs, but most of the base is there. - Removed translations. - Cleaned up README
24 lines
1 KiB
Text
24 lines
1 KiB
Text
[gd_scene load_steps=4 format=3 uid="uid://dn152ouc7l21p"]
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[ext_resource type="Texture2D" uid="uid://d1hpnolu3m1ho" path="res://godot.png" id="1_jjr7w"]
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[ext_resource type="Script" path="res://scripts/object.gd" id="1_tyfcj"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_py2o1"]
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size = Vector2(59, 59)
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[node name="Object" type="Node2D"]
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script = ExtResource("1_tyfcj")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_jjr7w")
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0.5, -0.5)
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shape = SubResource("RectangleShape2D_py2o1")
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[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]
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[connection signal="mouse_entered" from="Area2D" to="." method="_on_area_2d_mouse_entered"]
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[connection signal="mouse_exited" from="Area2D" to="." method="_on_area_2d_mouse_exited"]
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