mirror of
https://github.com/tonytins/dressupzack
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- New localization for English (obviously) and now Swedish. The system is very straight forward, but I'd suggest checking out Godot's documentation for a proper understanding on how it works. https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/importing_translations.html
31 lines
730 B
Text
31 lines
730 B
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=3
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[application]
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config/name="Zack's Dress Up 1½"
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run/main_scene="res://MainScreen.tscn"
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boot_splash/image="res://assets/game splash.png"
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config/icon="res://icon.png"
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[display]
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window/size/width=800
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window/size/height=554
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window/size/resizable=false
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[locale]
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locale_filter=[ 1, [ "en", "sv" ] ]
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translations=PoolStringArray( "res://lang/local.en.translation", "res://lang/local.sv.translation" )
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[rendering]
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environment/default_environment="res://default_env.tres"
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