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Couldn't think of a better title. Anyway, the current system is repeitive and redundent. While it works, it's not by means ideal. Because you have to manually write in a new condiation for every new clothing added. What makes it redundant is the fact that every clothing functions exactly the same. The only difference is in the layers it uses. |
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.. | ||
clothing | ||
characterBase.tscn | ||
Clothes.tscn | ||
game.tscn | ||
pause.tscn |