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Couldn't think of a better title. Anyway, the current system is repeitive and redundent. While it works, it's not by means ideal. Because you have to manually write in a new condiation for every new clothing added. What makes it redundant is the fact that every clothing functions exactly the same. The only difference is in the layers it uses. |
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|---|---|---|
| .. | ||
| accessoryBase.gd | ||
| baseClothing.gd | ||
| Character.gd | ||
| characterBase.gd | ||
| GameKit.gd | ||
| GameScn.gd | ||
| PauseScn.gd | ||
| Soundtrack.gd | ||
| undiesBase.gd | ||
| UserSettings.gd | ||