mirror of
https://github.com/tonytins/dressupzack
synced 2025-05-08 06:14:48 -04:00
- Recreated and replaced most pants from the original with the newer recreations - Added debug settings to project - Created assets folder for non-SVG art source files
32 lines
1,000 B
Text
32 lines
1,000 B
Text
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://src/GameScn.gd" type="Script" id=1]
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[ext_resource path="res://sprites/modern_dress_up_bg.png" type="Texture" id=2]
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[ext_resource path="res://sprites/icrazy_frame.png" type="Texture" id=3]
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[ext_resource path="res://scn/Character.tscn" type="PackedScene" id=4]
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[ext_resource path="res://scn/Clothes.tscn" type="PackedScene" id=5]
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[ext_resource path="res://scn/WinDialogs.tscn" type="PackedScene" id=6]
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[node name="GameScreen" type="Node"]
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script = ExtResource( 1 )
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[node name="Background" type="Sprite" parent="."]
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position = Vector2( 400, 277 )
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texture = ExtResource( 2 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="PicFrame" type="Sprite" parent="."]
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position = Vector2( 93.9417, 98.396 )
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texture = ExtResource( 3 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Nathan" parent="." instance=ExtResource( 4 )]
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[node name="Clothes" parent="." instance=ExtResource( 5 )]
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[node name="WinDialogs" parent="." instance=ExtResource( 6 )]
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