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dressupzack/scenes/game.tscn
Tony Bark 9b849376ae Basic drag and drop functionality
Admittedly, I accidentally followed a far more simpler tutorial, but it works.
2023-12-07 07:28:32 -05:00

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1.9 KiB
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[gd_scene load_steps=7 format=3 uid="uid://cvr2aries2lhr"]
[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://sprites/world/background.svg" id="1_uee2i"]
[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://sprites/clothes/icrazy_frame.svg" id="2_n1kmf"]
[ext_resource type="Texture2D" uid="uid://dteiup73cqn4o" path="res://sprites/clothes/lights.png" id="3_bbsyl"]
[ext_resource type="Script" path="res://scripts/interface.gd" id="4_pqv2p"]
[ext_resource type="PackedScene" uid="uid://crwoe1shep3qn" path="res://scenes/wardrobe.tscn" id="5_4le6a"]
[ext_resource type="PackedScene" uid="uid://detf8uwimqp3v" path="res://scenes/character.tscn" id="6_tdil0"]
[node name="Game" type="Node"]
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(504.046, 202.426)
texture = ExtResource("1_uee2i")
metadata/_edit_lock_ = true
[node name="PictureFrame" type="Sprite2D" parent="."]
position = Vector2(127.602, 111.895)
texture = ExtResource("2_n1kmf")
metadata/_edit_lock_ = true
[node name="Light3D" type="PointLight2D" parent="PictureFrame"]
position = Vector2(35.118, -14.56)
texture = ExtResource("3_bbsyl")
[node name="Container" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("4_pqv2p")
metadata/_edit_lock_ = true
[node name="Wardrobe" parent="Container" instance=ExtResource("5_4le6a")]
layout_mode = 0
anchors_preset = 0
anchor_left = 0.33875
anchor_top = 0.054
anchor_right = 1.05
anchor_bottom = 0.9
offset_right = 6.10352e-05
grow_horizontal = 1
grow_vertical = 1
[node name="VersionLbl" type="Label" parent="Container"]
layout_mode = 0
anchor_left = 0.88125
anchor_top = 0.944
anchor_right = 0.9825
anchor_bottom = 0.984
text = "0.0.0"
[node name="Character" parent="." instance=ExtResource("6_tdil0")]
position = Vector2(120, 213)