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dressupzack/project
Anthony Wilcox c91d91c14f I christen this game a full fledged port
The static image of Zack in previous attempts at a standalone port served mostly as a placeholder because I haven't animanted a sprite with a general purpose game engine and it's designer since Game Maker 6. This was no different.

But not anymore! The eyes are animanted now and soon the mouth will be too. I know that sounds small in the grand scheme of things but that pretty much means that the design of this is identical to the original Flash version. So I can say with confidence that this pretty much counts as a full fledged port of the original. I'm so glad I never gave up on figuring out how to bring this game to a wider audience in it's entirety. Think I'll be sticking with Godot for future games now.
2019-01-02 00:23:16 -05:00
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assets I christen this game a full fledged port 2019-01-02 00:23:16 -05:00
lang I christen this game a full fledged port 2019-01-02 00:23:16 -05:00
music Moved sources to /project directory 2019-01-01 08:48:36 -05:00
src I christen this game a full fledged port 2019-01-02 00:23:16 -05:00
Clothes.tscn Moved sources to /project directory 2019-01-01 08:48:36 -05:00
default_env.tres Moved sources to /project directory 2019-01-01 08:48:36 -05:00
GameScreen.tscn I christen this game a full fledged port 2019-01-02 00:23:16 -05:00
icon.ico Moved sources to /project directory 2019-01-01 08:48:36 -05:00
icon.png Moved sources to /project directory 2019-01-01 08:48:36 -05:00
icon.png.import Moved sources to /project directory 2019-01-01 08:48:36 -05:00
Interface.tscn I christen this game a full fledged port 2019-01-02 00:23:16 -05:00
project.godot Replaced custom windows with Godot's native ones 2019-01-01 10:54:18 -05:00
Shell.tscn Replaced custom windows with Godot's native ones 2019-01-01 10:54:18 -05:00
Zack.tscn I christen this game a full fledged port 2019-01-02 00:23:16 -05:00