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dressupzack/scripts/GameKit.gd
Anthony Foxclaw 8f6ab4592d Moved entire project to root
- Removed assets and publishing directories
2020-06-21 09:16:37 -04:00

29 lines
796 B
GDScript

# Anthony Wilcox licenses this file to you under the MPL license.
# See the LICENSE file in the project root for more information.
extends Node
var version = "2.0"
func _ready():
randomize()
func is_game_paused(is_paused):
if is_paused == true:
get_tree().paused = true
else:
get_tree().paused = false
func switch_scenes(new_mode):
if new_mode == "classic":
get_tree().change_scene("res://scenes/ClassicScn.tscn")
elif new_mode == "credits":
get_tree().change_scene("res://scenes/CreditsScn.tscn")
elif new_mode == "play":
get_tree().change_scene("res://scenes/GameScn.tscn")
elif new_mode == "title":
get_tree().change_scene("res://scenes/TitleScn.tscn")
func if_file_exists(file):
var fileCheck = File.new()
var fileExists = fileCheck.file_exists(file)
fileCheck