Minecraft-based player meshes

This commit is contained in:
Tony Bark 2025-02-18 17:28:57 -05:00
parent 99c122a138
commit 9774f6de7f
15 changed files with 432 additions and 20 deletions

View file

@ -0,0 +1,22 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://bjpoyqf436huc"
path="res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh"
[deps]
files=["res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh"]
source_file="res://assets/zack.obj"
dest_files=["res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh", "res://.godot/imported/zack.obj-e5cc42e06a40e9f17f429b94b6be7c0d.mesh"]
[params]
generate_tangents=true
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
optimize_mesh=true
force_disable_mesh_compression=false