Use latest quality of life changes in .NET 6 for the Terminal emulator

- Similar project changes to the kernal and resepctive assemblies will be taken more slowly
This commit is contained in:
Tony Bark 2023-01-06 19:15:54 -05:00
parent 3deec1773f
commit 7530f8500b
7 changed files with 63 additions and 68 deletions

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@ -0,0 +1,2 @@
global using Tomas.Common.Programs;
global using Tomas.Interface;

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@ -1,42 +1,40 @@
// I license this project under the BSD 3-Clause license.
// I license this project under the BSD 3-Clause license.
// See the LICENSE file in the project root for more information.
using System;
namespace Tomas.Terminal
namespace Tomas.Terminal;
class Program
{
class Program
{
static void Main()
{
while (true)
{
var shell = new Shell();
var command = shell.ReadLine;
var programs = shell.Programs;
static void Main()
{
while (true)
{
var shell = new Shell();
var command = shell.ReadLine;
var programs = shell.Programs;
if (!programs.TryGetValue(command, out var program))
{
Console.WriteLine("Command Not Found.");
continue;
}
if (!programs.TryGetValue(command, out var program))
{
Console.WriteLine("Command Not Found.");
continue;
}
try
{
var start = program.Run(shell);
switch (start)
{
case true:
continue;
case false:
Console.WriteLine("Program closed unexpectedly.");
continue;
}
try
{
var start = program.Run(shell);
switch (start)
{
case true:
continue;
case false:
Console.WriteLine("Program closed unexpectedly.");
continue;
}
}
catch (Exception err)
{
Console.WriteLine(err.Message);
}
}
}
catch (Exception err)
{
Console.WriteLine(err.Message);
}
}
}
}
}

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@ -1,12 +1,11 @@
// I license this project under the BSD 3-Clause license.
// See the LICENSE file in the project root for more information.
using System;
using Tomas.Common;
using Tomas.Interface;
namespace Tomas.Terminal.Programs
{
public class About : IProgram
public class About : IProgram
{
public bool Run(IShell shell)
{

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@ -1,33 +1,28 @@
// I license this project under the BSD 3-Clause license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using Tomas.Common.Programs;
using Tomas.Interface;
using Tomas.Terminal.Programs;
namespace Tomas.Terminal
namespace Tomas.Terminal;
public class Shell : IShell
{
public class Shell : IShell
{
const char SYMBOL = '$';
const char SYMBOL = '$';
public Dictionary<string, IProgram> Programs => new Dictionary<string, IProgram>()
public Dictionary<string, IProgram> Programs => new()
{
{"about", new About()},
{"fensay", new FenSay()},
{"clear", new Clear()},
{"commands", new Commands()}
};
public string ReadLine
{
get
{
{"about", new About()},
{"fensay", new FenSay()},
{"clear", new Clear()},
{"commands", new Commands()}
};
public string ReadLine
{
get
{
Console.Write(SYMBOL);
var readl = Console.ReadLine();
return readl;
}
}
}
Console.Write(SYMBOL);
var readl = Console.ReadLine();
return readl;
}
}
}

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@ -3,13 +3,13 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<LangVersion>8</LangVersion>
<Nullable>warnings</Nullable>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Tomas.Common\Tomas.Common.csproj" />
<ProjectReference Include="..\Tomas.Interface\Tomas.Interface.csproj" />
<ProjectReference Include="..\Tomas.Common\Tomas.Common.csproj" />
<ProjectReference Include="..\Tomas.Interface\Tomas.Interface.csproj" />
</ItemGroup>
</Project>