Switched to BSD 3-Cluase license

- Use global usings in main kernal project
This commit is contained in:
Tony Bark 2023-01-06 19:03:07 -05:00
parent 7c16857c9a
commit 7b47f7afd8
17 changed files with 217 additions and 819 deletions

View file

@ -1,4 +1,4 @@
// I license this project under the GPL 3.0 license.
// I license this project under the BSD 3-Clause license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
@ -8,45 +8,45 @@ using Tomas.Common;
namespace Tomas.Kernel
{
class TomFS
{
public const string ROOT_DIR = "0:\\";
public static string SYSTEM_DIR = $"{ROOT_DIR}\\SYSTEM\\";
class TomFS
{
public const string ROOT_DIR = "0:\\";
public static string SYSTEM_DIR = $"{ROOT_DIR}\\SYSTEM\\";
public static void Initialize()
{
try
{
var fs = new CosmosVFS();
VFSManager.RegisterVFS(fs);
fs.CreateDirectory(SYSTEM_DIR);
Console.WriteLine("Creating system files.");
fs.CreateFile($"{SYSTEM_DIR}sysinfo.txt");
Console.WriteLine("Setting system preferences.");
File.WriteAllText($"{SYSTEM_DIR}sysinfo.txt", $"{ComConsts.NAME}, {ComConsts.VersionGit}");
Console.WriteLine("File system loaded sucesfully.");
var intro = File.ReadAllText($"{SYSTEM_DIR}sysinfo.txt");
Console.WriteLine(intro);
public static void Initialize()
{
try
{
var fs = new CosmosVFS();
VFSManager.RegisterVFS(fs);
fs.CreateDirectory(SYSTEM_DIR);
Console.WriteLine("Creating system files.");
fs.CreateFile($"{SYSTEM_DIR}sysinfo.txt");
Console.WriteLine("Setting system preferences.");
File.WriteAllText($"{SYSTEM_DIR}sysinfo.txt", $"{ComConsts.NAME}, {ComConsts.VersionGit}");
Console.WriteLine("File system loaded sucesfully.");
var intro = File.ReadAllText($"{SYSTEM_DIR}sysinfo.txt");
Console.WriteLine(intro);
}
catch
{
Console.WriteLine("File system failed to load! Not all functions will work.");
}
}
}
catch
{
Console.WriteLine("File system failed to load! Not all functions will work.");
}
}
public static string[] ListDirectories(string path)
{
try
{
var dirs = Directory.GetDirectories(path);
return dirs;
}
catch
{
Console.WriteLine("Failed to find any directories.");
throw;
}
}
}
public static string[] ListDirectories(string path)
{
try
{
var dirs = Directory.GetDirectories(path);
return dirs;
}
catch
{
Console.WriteLine("Failed to find any directories.");
throw;
}
}
}
}