From 00ac442c7e1221e6f29a2aefda52528dff44de5c Mon Sep 17 00:00:00 2001 From: Tony Bark <35226681+tonytins@users.noreply.github.com> Date: Fri, 23 Jan 2026 01:48:40 -0500 Subject: [PATCH] Rewrote the magic system tip --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index b2e38cb..22f8106 100644 --- a/README.md +++ b/README.md @@ -29,8 +29,8 @@ Included are basic character creation and gameplay guides with one species, clas - When making a subclass, I would recommend copying the base class for reference. - You can convert Animals to Monsters or vice versa. They follow the structure. -- If you decide to create your own spells (or tweak existing ones), I highly recommend making them [fallible](https://youtu.be/eyb4FDvzLeE). Because they're not. - - Unless 4E and 3E are released under the CC-By, this is the best workaround I can give ya'. +- If you want to make 5E's magic more fallible, I highly recommended watching [this video](https://youtu.be/eyb4FDvzLeE). + - If 4E or 3E are released under the CC-By, then you could potentially merge the two systems. ## Contributing