Initial commit.

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Vera Aguilera Puerto 2021-04-23 20:48:00 +02:00
commit 9ca3fc37b1
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using Robust.Shared;
using Robust.Shared.Configuration;
namespace Template.Game
{
// DEVNOTE: This is the same as SS14's CCVars. Except it's not named CCVars as that name is
// hot garbage.
[CVarDefs]
public sealed class GameConfigVars: CVars
{
// Declare persistent game config variables here.
// ```
// public static readonly CVarDef<SerializableType>
// VariableName = CVarDef.Create("namespace.varname", default_value, CVar.TYPE | CVar.OTHERTYPE)
// ```
// This is a good spot to store your database config, among other things.
public static readonly CVarDef<bool>
DummyCVarForTemplate = CVarDef.Create("dummy.whydoineedthis", true, CVar.ARCHIVE);
}
}