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https://github.com/space-wizards/RobustToolboxTemplateSingleplayer.git
synced 2026-02-10 16:24:49 -05:00
Update engine
This commit is contained in:
parent
153bbda6ae
commit
e336f35aa2
3 changed files with 16 additions and 4 deletions
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@ -49,6 +49,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Generators", "Robust
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Avalonia.Base", "RobustToolbox\Avalonia.Base\Avalonia.Base.csproj", "{A7C80535-9577-4DE1-9544-A2CC4FB6511C}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Avalonia.Base", "RobustToolbox\Avalonia.Base\Avalonia.Base.csproj", "{A7C80535-9577-4DE1-9544-A2CC4FB6511C}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Shared.CompNetworkGenerator", "RobustToolbox\Robust.Shared.CompNetworkGenerator\Robust.Shared.CompNetworkGenerator.csproj", "{83FB6E90-85D6-442E-B5A6-C5D303FCF737}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -278,6 +280,18 @@ Global
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x64.Build.0 = Release|Any CPU
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x64.Build.0 = Release|Any CPU
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x86.ActiveCfg = Release|Any CPU
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x86.ActiveCfg = Release|Any CPU
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x86.Build.0 = Release|Any CPU
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C}.Release|x86.Build.0 = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|x64.ActiveCfg = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|x64.Build.0 = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|x86.ActiveCfg = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Debug|x86.Build.0 = Debug|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|Any CPU.Build.0 = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|x64.ActiveCfg = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|x64.Build.0 = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|x86.ActiveCfg = Release|Any CPU
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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GlobalSection(NestedProjects) = preSolution
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{2A829DE3-FCB2-4FEA-A6F3-B85122C8D11E} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{2A829DE3-FCB2-4FEA-A6F3-B85122C8D11E} = {F5F87A9D-C304-4833-B107-D666317F6931}
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@ -301,5 +315,6 @@ Global
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{D56D47F6-2C26-42D2-BA00-C39824CFAF55} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{D56D47F6-2C26-42D2-BA00-C39824CFAF55} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{62452255-1DE7-4D37-BB01-A690EC7E3156} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{62452255-1DE7-4D37-BB01-A690EC7E3156} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{A7C80535-9577-4DE1-9544-A2CC4FB6511C} = {F5F87A9D-C304-4833-B107-D666317F6931}
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{83FB6E90-85D6-442E-B5A6-C5D303FCF737} = {F5F87A9D-C304-4833-B107-D666317F6931}
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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@ -1 +1 @@
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Subproject commit 86d61f8d0328438571e7a5bd1503f3796e9e0c7e
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Subproject commit 105aa13eb1054dc1debef88fc0b24621239100d8
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@ -22,9 +22,6 @@ internal static class Program
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// Default window name. This can also be changed on runtime with the IClyde service.
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// Default window name. This can also be changed on runtime with the IClyde service.
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DefaultWindowTitle = "RobustToolbox Template Game",
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DefaultWindowTitle = "RobustToolbox Template Game",
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// This template is singleplayer-only, so we disable connecting to a server from program arguments.
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DisableCommandLineConnect = true,
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// Name of the folder where the user's data (config, etc) will be stored.
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// Name of the folder where the user's data (config, etc) will be stored.
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UserDataDirectoryName = "Template Game",
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UserDataDirectoryName = "Template Game",
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