robust-toolbox-template-sin.../Template.Game/Template.Game.csproj
2024-06-26 01:21:00 +02:00

27 lines
1.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\RobustToolbox\MSBuild\Robust.Properties.targets" />
<PropertyGroup>
<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
<TargetFramework>$(TargetFramework)</TargetFramework>
<LangVersion>latest</LangVersion>
<IsPackable>false</IsPackable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>..\bin\Template.Game\</OutputPath> <!-- This is important for gamepack mounting purposes. -->
<OutputType Condition="'$(FullRelease)' != 'True'">Exe</OutputType>
<RootNamespace>Template.Game</RootNamespace>
</PropertyGroup>
<Import Project="..\RobustToolbox\MSBuild\Robust.DefineConstants.targets" />
<ItemGroup>
<PackageReference Include="Nett" Version="0.15.0" />
<PackageReference Include="JetBrains.Annotations" Version="2020.1.0" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\RobustToolbox\Lidgren.Network\Lidgren.Network.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Generators\Robust.Generators.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared.Maths\Robust.Shared.Maths.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Shared\Robust.Shared.csproj" />
<ProjectReference Include="..\RobustToolbox\Robust.Client\Robust.Client.csproj" />
</ItemGroup>
<Import Project="..\RobustToolbox\MSBuild\Robust.Engine.targets" />
<Import Project="..\RobustToolbox\MSBuild\XamlIL.targets" />
</Project>