From 0cbb4a7c88a5cdffd9ac71f99c75156ab3ea9eb8 Mon Sep 17 00:00:00 2001 From: moonheart08 Date: Thu, 11 May 2023 06:56:30 -0500 Subject: [PATCH] that's the trick you dont need that. --- Content.Shared/GameConfigVars.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Content.Shared/GameConfigVars.cs b/Content.Shared/GameConfigVars.cs index c60383a..55f6a0b 100644 --- a/Content.Shared/GameConfigVars.cs +++ b/Content.Shared/GameConfigVars.cs @@ -6,7 +6,7 @@ namespace Content.Shared; // DEVNOTE: This is the same as SS14's CCVars. Except it's not named CCVars as that name is // hot garbage. [CVarDefs] -public sealed class GameConfigVars: CVars +public sealed class GameConfigVars : CVars { // Declare persistent game config variables here. // ``` @@ -14,7 +14,4 @@ public sealed class GameConfigVars: CVars // VariableName = CVarDef.Create("namespace.varname", default_value, CVar.TYPE | CVar.OTHERTYPE) // ``` // This is a good spot to store your database config, among other things. - - public static readonly CVarDef - DummyCVarForTemplate = CVarDef.Create("dummy.whydoineedthis", true, CVar.ARCHIVE); } \ No newline at end of file