mirror of
https://github.com/space-wizards/RobustToolboxTemplate.git
synced 2026-02-10 16:24:49 -05:00
Update template to latest RobustToolbox version.
- Converts template to use file-scoped namespaces. - Add manifest.yml and comments for it.
This commit is contained in:
parent
b417f4355e
commit
729c2a6206
18 changed files with 197 additions and 272 deletions
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@ -1,12 +1,11 @@
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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namespace Content.Client
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namespace Content.Client;
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internal static class ClientContentIoC
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{
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{
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internal static class ClientContentIoC
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{
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public static void Register()
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public static void Register()
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{
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{
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// DEVNOTE: IoCManager registrations for the client go here and only here.
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// DEVNOTE: IoCManager registrations for the client go here and only here.
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}
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<LangVersion>9</LangVersion>
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<LangVersion>latest</LangVersion>
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<IsPackable>false</IsPackable>
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<IsPackable>false</IsPackable>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<OutputPath>..\bin\Content.Client\</OutputPath>
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<OutputPath>..\bin\Content.Client\</OutputPath>
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@ -6,11 +6,11 @@ using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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// DEVNOTE: Games that want to be on the hub are FORCED use the "Content." prefix for assemblies they want to load.
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// DEVNOTE: Games that want to be on the hub can change their namespace prefix in the "manifest.yml" file.
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namespace Content.Client
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namespace Content.Client;
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public class EntryPoint : GameClient
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{
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{
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public class EntryPoint : GameClient
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{
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public override void Init()
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public override void Init()
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{
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{
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var factory = IoCManager.Resolve<IComponentFactory>();
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var factory = IoCManager.Resolve<IComponentFactory>();
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@ -69,7 +69,4 @@ namespace Content.Client
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base.Update(level, frameEventArgs);
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base.Update(level, frameEventArgs);
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// DEVNOTE: Game update loop goes here. Usually you'll want some independent GameTicker.
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// DEVNOTE: Game update loop goes here. Usually you'll want some independent GameTicker.
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}
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}
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}
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}
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}
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@ -1,9 +1,8 @@
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namespace Content.Client
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namespace Content.Client;
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public static class IgnoredComponents
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{
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{
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public static class IgnoredComponents
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{
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public static string[] List => new string[] {
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public static string[] List => new string[] {
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// Stick components you want ignored here.
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// Stick components you want ignored here.
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};
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};
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}
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}
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}
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@ -1,9 +1,8 @@
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namespace Content.Client
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namespace Content.Client;
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public static class IgnoredPrototypes
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{
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{
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public static class IgnoredPrototypes
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{
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public static string[] List => new string[] {
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public static string[] List => new string[] {
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// Stick prototypes you want ignored here.
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// Stick prototypes you want ignored here.
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};
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};
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}
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}
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}
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@ -1,10 +1,10 @@
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using Robust.Client;
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using Robust.Client;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility;
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namespace Content.Client
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namespace Content.Client;
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internal static class Program
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{
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{
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internal static class Program
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{
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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ContentStart.Start(args);
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ContentStart.Start(args);
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@ -23,5 +23,4 @@ namespace Content.Client
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DefaultWindowTitle = "Robust Template"
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DefaultWindowTitle = "Robust Template"
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});*/
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});*/
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}
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<LangVersion>9</LangVersion>
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<LangVersion>latest</LangVersion>
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<IsPackable>false</IsPackable>
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<IsPackable>false</IsPackable>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<OutputPath>..\bin\Content.Server\</OutputPath>
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<OutputPath>..\bin\Content.Server\</OutputPath>
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@ -3,11 +3,11 @@ using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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// DEVNOTE: Games that want to be on the hub are FORCED use the "Content." prefix for assemblies they want to load.
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// DEVNOTE: Games that want to be on the hub can change their namespace prefix in the "manifest.yml" file.
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namespace Content.Server
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namespace Content.Server;
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public class EntryPoint : GameServer
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{
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{
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public class EntryPoint : GameServer
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{
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public override void Init()
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public override void Init()
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{
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{
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base.Init();
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base.Init();
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@ -41,5 +41,4 @@ namespace Content.Server
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base.Update(level, frameEventArgs);
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base.Update(level, frameEventArgs);
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// DEVNOTE: Game update loop goes here. Usually you'll want some independent GameTicker.
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// DEVNOTE: Game update loop goes here. Usually you'll want some independent GameTicker.
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}
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}
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}
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}
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}
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@ -1,9 +1,8 @@
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namespace Content.Server
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namespace Content.Server;
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public static class IgnoredComponents
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{
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{
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public static class IgnoredComponents
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{
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public static string[] List => new string[] {
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public static string[] List => new string[] {
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// Stick components you want ignored here.
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// Stick components you want ignored here.
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};
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};
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}
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}
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}
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@ -1,9 +1,9 @@
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using Robust.Server;
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using Robust.Server;
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namespace Content.Server
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namespace Content.Server;
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internal static class Program
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{
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{
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internal static class Program
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{
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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ContentStart.Start(args);
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ContentStart.Start(args);
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@ -17,5 +17,4 @@ namespace Content.Server
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});
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});
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*/
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*/
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}
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}
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}
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}
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}
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@ -1,12 +1,11 @@
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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namespace Content.Server
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namespace Content.Server;
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internal static class ServerContentIoC
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{
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{
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internal static class ServerContentIoC
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{
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public static void Register()
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public static void Register()
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{
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{
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// DEVNOTE: IoCManager registrations for the server go here and only here.
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// DEVNOTE: IoCManager registrations for the server go here and only here.
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}
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<!-- Work around https://github.com/dotnet/project-system/issues/4314 -->
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<TargetFramework>$(TargetFramework)</TargetFramework>
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<LangVersion>9</LangVersion>
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<LangVersion>latest</LangVersion>
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<IsPackable>false</IsPackable>
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<IsPackable>false</IsPackable>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<OutputPath>../bin/Content.Shared</OutputPath>
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<OutputPath>../bin/Content.Shared</OutputPath>
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@ -3,11 +3,11 @@ using Robust.Shared.ContentPack;
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using Robust.Shared.IoC;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Localization;
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// DEVNOTE: Games that want to be on the hub are FORCED use the "Content." prefix for assemblies they want to load.
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// DEVNOTE: Games that want to be on the hub can change their namespace prefix in the "manifest.yml" file.
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namespace Content.Shared
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namespace Content.Shared;
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public class EntryPoint : GameShared
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{
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{
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public class EntryPoint : GameShared
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{
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// IoC services shared between the client and the server go here...
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// IoC services shared between the client and the server go here...
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// See line 23. Controls the default game culture and language.
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// See line 23. Controls the default game culture and language.
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// DEVNOTE: You might want to put special init handlers for, say, tiles here.
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// DEVNOTE: You might want to put special init handlers for, say, tiles here.
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// TODO: Document what else you might want to put here
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// TODO: Document what else you might want to put here
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}
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}
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}
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}
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}
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using Robust.Shared;
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using Robust.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.Configuration;
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namespace Content.Shared
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namespace Content.Shared;
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// DEVNOTE: This is the same as SS14's CCVars. Except it's not named CCVars as that name is
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// hot garbage.
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[CVarDefs]
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public sealed class GameConfigVars: CVars
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{
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{
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// DEVNOTE: This is the same as SS14's CCVars. Except it's not named CCVars as that name is
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// hot garbage.
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[CVarDefs]
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public sealed class GameConfigVars: CVars
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{
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// Declare persistent game config variables here.
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// Declare persistent game config variables here.
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// ```
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// ```
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// public static readonly CVarDef<SerializableType>
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// public static readonly CVarDef<SerializableType>
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public static readonly CVarDef<bool>
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public static readonly CVarDef<bool>
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DummyCVarForTemplate = CVarDef.Create("dummy.whydoineedthis", true, CVar.ARCHIVE);
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DummyCVarForTemplate = CVarDef.Create("dummy.whydoineedthis", true, CVar.ARCHIVE);
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}
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}
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}
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using Robust.Shared.Input;
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using Robust.Shared.Input;
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namespace Content.Shared.Input
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namespace Content.Shared.Input;
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[KeyFunctions]
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public static class ContentKeyFunctions
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{
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{
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[KeyFunctions]
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public static class ContentKeyFunctions
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{
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// DEVNOTE: Stick keys you want to be bindable here.
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// DEVNOTE: Stick keys you want to be bindable here.
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// public static readonly DummyKey = "DummyKey";
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// public static readonly DummyKey = "DummyKey";
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}
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}
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}
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2
Resources/manifest.yml
Normal file
2
Resources/manifest.yml
Normal file
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@ -0,0 +1,2 @@
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modules: [] # Any needed RobustToolbox modules here.
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assemblyPrefix: Content # Assembly prefix here.
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@ -59,16 +59,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.Generators", "Robust
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Avalonia.Base", "RobustToolbox\Avalonia.Base\Avalonia.Base.csproj", "{BDF16A97-6269-4CA1-8D67-785DDD357B30}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Avalonia.Base", "RobustToolbox\Avalonia.Base\Avalonia.Base.csproj", "{BDF16A97-6269-4CA1-8D67-785DDD357B30}"
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EndProject
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Linguini", "Linguini", "{D23906E1-8276-4D63-9E06-F1194DCCBE3A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Linguini.Bundle", "RobustToolbox\Linguini\Linguini.Bundle\Linguini.Bundle.csproj", "{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Linguini.Shared", "RobustToolbox\Linguini\Linguini.Shared\Linguini.Shared.csproj", "{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Linguini.Syntax", "RobustToolbox\Linguini\Linguini.Syntax\Linguini.Syntax.csproj", "{4789A7B8-FC16-4606-8544-94291C148937}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PluralRules.Generator", "RobustToolbox\Linguini\PluralRules.Generator\PluralRules.Generator.csproj", "{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@ -346,54 +336,6 @@ Global
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x64.Build.0 = Release|Any CPU
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x64.Build.0 = Release|Any CPU
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x86.ActiveCfg = Release|Any CPU
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x86.ActiveCfg = Release|Any CPU
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x86.Build.0 = Release|Any CPU
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{BDF16A97-6269-4CA1-8D67-785DDD357B30}.Release|x86.Build.0 = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|x64.ActiveCfg = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|x64.Build.0 = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|x86.ActiveCfg = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Debug|x86.Build.0 = Debug|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|Any CPU.Build.0 = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|x64.ActiveCfg = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|x64.Build.0 = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|x86.ActiveCfg = Release|Any CPU
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{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D}.Release|x86.Build.0 = Release|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|x64.ActiveCfg = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|x64.Build.0 = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|x86.ActiveCfg = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Debug|x86.Build.0 = Debug|Any CPU
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{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|x64.ActiveCfg = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|x64.Build.0 = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|x64.ActiveCfg = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|x64.Build.0 = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|x86.ActiveCfg = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Debug|x86.Build.0 = Debug|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|x64.ActiveCfg = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|x64.Build.0 = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|x86.ActiveCfg = Release|Any CPU
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2}.Release|x86.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(NestedProjects) = preSolution
|
GlobalSection(NestedProjects) = preSolution
|
||||||
{2A829DE3-FCB2-4FEA-A6F3-B85122C8D11E} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
{2A829DE3-FCB2-4FEA-A6F3-B85122C8D11E} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
||||||
|
|
@ -420,10 +362,5 @@ Global
|
||||||
{D56D47F6-2C26-42D2-BA00-C39824CFAF55} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
{D56D47F6-2C26-42D2-BA00-C39824CFAF55} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
||||||
{62452255-1DE7-4D37-BB01-A690EC7E3156} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
{62452255-1DE7-4D37-BB01-A690EC7E3156} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
||||||
{BDF16A97-6269-4CA1-8D67-785DDD357B30} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
{BDF16A97-6269-4CA1-8D67-785DDD357B30} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
||||||
{D23906E1-8276-4D63-9E06-F1194DCCBE3A} = {F5F87A9D-C304-4833-B107-D666317F6931}
|
|
||||||
{0B3BC868-306D-4D0D-93E2-38FBC24A4F1D} = {D23906E1-8276-4D63-9E06-F1194DCCBE3A}
|
|
||||||
{3D1D4CE5-5029-4EDB-882A-CD7951FF1B7A} = {D23906E1-8276-4D63-9E06-F1194DCCBE3A}
|
|
||||||
{4789A7B8-FC16-4606-8544-94291C148937} = {D23906E1-8276-4D63-9E06-F1194DCCBE3A}
|
|
||||||
{72910CCC-6EA7-41CE-9B56-9FFCFBA7BAF2} = {D23906E1-8276-4D63-9E06-F1194DCCBE3A}
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
|
||||||
|
|
@ -1 +1 @@
|
||||||
Subproject commit 4ba56542531c4d810556455d2891a3ed82a53f86
|
Subproject commit e3dc446e9ea75d6802686397cf19023bd4433e64
|
||||||
Loading…
Add table
Add a link
Reference in a new issue