robust-toolbox-template/Content.Client/Program.cs
Vasilis 103c64bcee
Update submodule and Compound config (#9)
* Update submodule and Compound config

* Also update code
2024-08-15 14:29:47 +02:00

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938 B
C#

using Robust.Client;
using Robust.Shared.Utility;
namespace Content.Client;
internal static class Program
{
public static void Main(string[] args)
{
ContentStart.Start(args);
/*
// DEVNOTE: If you want to use RobustToolbox as a library, use the method below instead.
// Keep in mind, this will make your game ineligible from appearing on hubs/unmodified launchers, specially if you
// disable sandboxing.
ContentStart.StartLibrary(args, new GameControllerOptions()
{
// DEVNOTE: Your options here.
Sandboxing = false,
SplashLogo = new ResPath("/path/to/splash/logo.png"),
// Check "RobustToolbox/Resources/Textures/Logo/icon" for an example window icon set.
WindowIconSet = new ResPath("/path/to/folder/with/window/icon/set"),
DefaultWindowTitle = "Robust Template"
});*/
}
}