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26 lines
No EOL
938 B
C#
26 lines
No EOL
938 B
C#
using Robust.Client;
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using Robust.Shared.Utility;
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namespace Content.Client;
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internal static class Program
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{
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public static void Main(string[] args)
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{
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ContentStart.Start(args);
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/*
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// DEVNOTE: If you want to use RobustToolbox as a library, use the method below instead.
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// Keep in mind, this will make your game ineligible from appearing on hubs/unmodified launchers, specially if you
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// disable sandboxing.
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ContentStart.StartLibrary(args, new GameControllerOptions()
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{
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// DEVNOTE: Your options here.
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Sandboxing = false,
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SplashLogo = new ResPath("/path/to/splash/logo.png"),
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// Check "RobustToolbox/Resources/Textures/Logo/icon" for an example window icon set.
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WindowIconSet = new ResPath("/path/to/folder/with/window/icon/set"),
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DefaultWindowTitle = "Robust Template"
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});*/
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}
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} |