Implement moving to the next track

This commit is contained in:
Alex Page 2023-03-08 18:35:30 -05:00
parent 07618676db
commit 2fd2079330

View file

@ -1,10 +1,15 @@
//! Implements a queue for the bot to play songs in order
use std::sync::Arc;
use anyhow::Result;
use parking_lot::Mutex;
use poise::async_trait;
use songbird::{
events::EventData,
input::Input,
tracks::{self, TrackHandle},
Driver,
Driver, Event, EventContext, EventHandler, TrackEvent,
};
use thiserror::Error;
@ -14,19 +19,69 @@ pub enum QueueError {
EmptyQueue,
}
/// Event handler for the queue
struct QueueHandler {
remote_lock: Arc<Mutex<QueueCore>>,
}
#[async_trait]
impl EventHandler for QueueHandler {
async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
let mut inner = self.remote_lock.lock();
// Due to possibility that users might remove, reorder,
// or dequeue+stop tracks, we need to verify that the FIRST
// track is the one who has ended.
match ctx {
EventContext::Track(ts) => {
// This slice should have exactly one entry.
// If the ended track has same id as the queue head, then
// we can progress the queue.
if inner.tracks.first()?.uuid() != ts.first()?.1.uuid() {
return None;
}
}
_ => return None,
}
let _old = inner.tracks.remove(0);
// Keep going until we find one track which works, or we run out.
while let Some(new) = inner.tracks.first() {
if new.play().is_err() {
// Discard files which cannot be used for whatever reason.
inner.tracks.remove(0);
} else {
break;
}
}
None
}
}
/// Inner queue data behind a Mutex to allow the event handler to access it
struct QueueCore {
tracks: Vec<TrackHandle>,
}
/// A queue of tracks to play
pub struct Queue {
queue: Vec<TrackHandle>,
inner: Arc<Mutex<QueueCore>>,
}
impl Queue {
#[must_use]
pub fn new() -> Self {
Self { queue: Vec::new() }
Self {
inner: Arc::new(Mutex::new(QueueCore { tracks: Vec::new() })),
}
}
/// Resumes the current track
pub fn resume(&mut self) -> Result<()> {
let Some(track) = self.queue.first() else {
let inner = self.inner.lock();
let Some(track) = inner.tracks.first() else {
return Err(QueueError::EmptyQueue.into());
};
track.play()?;
@ -35,17 +90,19 @@ impl Queue {
/// Stops the current track and removes it from the queue
pub fn stop(&mut self) -> Result<()> {
let Some(track) = self.queue.first() else {
let mut inner = self.inner.lock();
let Some(track) = inner.tracks.first() else {
return Err(QueueError::EmptyQueue.into());
};
track.stop()?;
self.queue.remove(0);
inner.tracks.remove(0);
Ok(())
}
/// Pauses the current track
pub fn pause(&mut self) -> Result<()> {
let Some(track) = self.queue.first() else {
let inner = self.inner.lock();
let Some(track) = inner.tracks.first() else {
return Err(QueueError::EmptyQueue.into());
};
track.pause()?;
@ -54,9 +111,25 @@ impl Queue {
/// Adds a track to the end of the queue
pub fn add_to_end(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
let mut inner = self.inner.lock();
let (mut track, handle) = tracks::create_player(source);
track.pause();
self.queue.push(handle.clone());
let position = track.position();
// Event to remove the track from the queue when it ends
track
.events
.as_mut()
.expect("Why is this even an Option?")
.add_event(
EventData::new(
Event::Track(TrackEvent::End),
QueueHandler {
remote_lock: self.inner.clone(),
},
),
position,
);
inner.tracks.push(handle.clone());
handler.play(track);
handle
}
@ -76,12 +149,13 @@ impl Queue {
/// Adds a track to play next
pub fn add_next(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
let mut inner = self.inner.lock();
let (mut track, handle) = tracks::create_player(source);
track.pause();
if self.queue.is_empty() {
self.queue.push(handle.clone());
if inner.tracks.is_empty() {
inner.tracks.push(handle.clone());
} else {
self.queue.insert(1, handle.clone());
inner.tracks.insert(1, handle.clone());
}
handler.play(track);
handle
@ -89,7 +163,8 @@ impl Queue {
/// Clears the queue
pub fn clear(&mut self) {
for track in self.queue.drain(..) {
let mut inner = self.inner.lock();
for track in inner.tracks.drain(..) {
let _ = track.stop();
}
}
@ -97,6 +172,7 @@ impl Queue {
/// Returns whether the queue is empty
#[must_use]
pub fn is_empty(&self) -> bool {
self.queue.is_empty()
let inner = self.inner.lock();
inner.tracks.is_empty()
}
}