Implement moving to the next track
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parent
07618676db
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1 changed files with 89 additions and 13 deletions
102
src/queue.rs
102
src/queue.rs
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@ -1,10 +1,15 @@
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//! Implements a queue for the bot to play songs in order
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//! Implements a queue for the bot to play songs in order
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use std::sync::Arc;
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use anyhow::Result;
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use anyhow::Result;
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use parking_lot::Mutex;
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use poise::async_trait;
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use songbird::{
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use songbird::{
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events::EventData,
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input::Input,
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input::Input,
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tracks::{self, TrackHandle},
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tracks::{self, TrackHandle},
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Driver,
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Driver, Event, EventContext, EventHandler, TrackEvent,
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};
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};
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use thiserror::Error;
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use thiserror::Error;
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@ -14,19 +19,69 @@ pub enum QueueError {
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EmptyQueue,
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EmptyQueue,
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}
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}
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/// Event handler for the queue
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struct QueueHandler {
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remote_lock: Arc<Mutex<QueueCore>>,
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}
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#[async_trait]
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impl EventHandler for QueueHandler {
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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let mut inner = self.remote_lock.lock();
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// Due to possibility that users might remove, reorder,
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// or dequeue+stop tracks, we need to verify that the FIRST
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// track is the one who has ended.
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match ctx {
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EventContext::Track(ts) => {
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// This slice should have exactly one entry.
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// If the ended track has same id as the queue head, then
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// we can progress the queue.
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if inner.tracks.first()?.uuid() != ts.first()?.1.uuid() {
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return None;
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}
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}
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_ => return None,
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}
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let _old = inner.tracks.remove(0);
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// Keep going until we find one track which works, or we run out.
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while let Some(new) = inner.tracks.first() {
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if new.play().is_err() {
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// Discard files which cannot be used for whatever reason.
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inner.tracks.remove(0);
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} else {
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break;
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}
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}
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None
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}
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}
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/// Inner queue data behind a Mutex to allow the event handler to access it
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struct QueueCore {
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tracks: Vec<TrackHandle>,
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}
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/// A queue of tracks to play
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pub struct Queue {
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pub struct Queue {
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queue: Vec<TrackHandle>,
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inner: Arc<Mutex<QueueCore>>,
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}
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}
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impl Queue {
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impl Queue {
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#[must_use]
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#[must_use]
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pub fn new() -> Self {
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pub fn new() -> Self {
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Self { queue: Vec::new() }
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Self {
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inner: Arc::new(Mutex::new(QueueCore { tracks: Vec::new() })),
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}
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}
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}
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/// Resumes the current track
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/// Resumes the current track
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pub fn resume(&mut self) -> Result<()> {
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pub fn resume(&mut self) -> Result<()> {
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let Some(track) = self.queue.first() else {
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let inner = self.inner.lock();
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let Some(track) = inner.tracks.first() else {
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return Err(QueueError::EmptyQueue.into());
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return Err(QueueError::EmptyQueue.into());
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};
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};
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track.play()?;
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track.play()?;
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@ -35,17 +90,19 @@ impl Queue {
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/// Stops the current track and removes it from the queue
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/// Stops the current track and removes it from the queue
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pub fn stop(&mut self) -> Result<()> {
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pub fn stop(&mut self) -> Result<()> {
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let Some(track) = self.queue.first() else {
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let mut inner = self.inner.lock();
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let Some(track) = inner.tracks.first() else {
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return Err(QueueError::EmptyQueue.into());
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return Err(QueueError::EmptyQueue.into());
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};
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};
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track.stop()?;
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track.stop()?;
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self.queue.remove(0);
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inner.tracks.remove(0);
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Ok(())
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Ok(())
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}
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}
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/// Pauses the current track
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/// Pauses the current track
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pub fn pause(&mut self) -> Result<()> {
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pub fn pause(&mut self) -> Result<()> {
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let Some(track) = self.queue.first() else {
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let inner = self.inner.lock();
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let Some(track) = inner.tracks.first() else {
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return Err(QueueError::EmptyQueue.into());
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return Err(QueueError::EmptyQueue.into());
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};
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};
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track.pause()?;
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track.pause()?;
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@ -54,9 +111,25 @@ impl Queue {
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/// Adds a track to the end of the queue
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/// Adds a track to the end of the queue
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pub fn add_to_end(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
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pub fn add_to_end(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
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let mut inner = self.inner.lock();
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let (mut track, handle) = tracks::create_player(source);
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let (mut track, handle) = tracks::create_player(source);
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track.pause();
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track.pause();
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self.queue.push(handle.clone());
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let position = track.position();
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// Event to remove the track from the queue when it ends
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track
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.events
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.as_mut()
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.expect("Why is this even an Option?")
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.add_event(
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EventData::new(
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Event::Track(TrackEvent::End),
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QueueHandler {
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remote_lock: self.inner.clone(),
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},
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),
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position,
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);
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inner.tracks.push(handle.clone());
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handler.play(track);
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handler.play(track);
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handle
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handle
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}
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}
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@ -76,12 +149,13 @@ impl Queue {
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/// Adds a track to play next
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/// Adds a track to play next
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pub fn add_next(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
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pub fn add_next(&mut self, source: Input, handler: &mut Driver) -> TrackHandle {
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let mut inner = self.inner.lock();
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let (mut track, handle) = tracks::create_player(source);
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let (mut track, handle) = tracks::create_player(source);
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track.pause();
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track.pause();
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if self.queue.is_empty() {
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if inner.tracks.is_empty() {
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self.queue.push(handle.clone());
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inner.tracks.push(handle.clone());
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} else {
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} else {
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self.queue.insert(1, handle.clone());
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inner.tracks.insert(1, handle.clone());
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}
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}
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handler.play(track);
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handler.play(track);
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handle
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handle
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/// Clears the queue
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/// Clears the queue
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pub fn clear(&mut self) {
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pub fn clear(&mut self) {
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for track in self.queue.drain(..) {
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let mut inner = self.inner.lock();
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for track in inner.tracks.drain(..) {
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let _ = track.stop();
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let _ = track.stop();
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}
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}
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}
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}
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@ -97,6 +172,7 @@ impl Queue {
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/// Returns whether the queue is empty
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/// Returns whether the queue is empty
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#[must_use]
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#[must_use]
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pub fn is_empty(&self) -> bool {
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pub fn is_empty(&self) -> bool {
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self.queue.is_empty()
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let inner = self.inner.lock();
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inner.tracks.is_empty()
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}
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}
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}
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}
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