Use tracing instead of println for connection message

This commit is contained in:
Alex Page 2024-01-25 20:38:06 -05:00
parent dc856ea3fd
commit 32d35a2c02

View file

@ -4,8 +4,6 @@ mod commands;
mod personality;
mod queue;
use commands::*;
use std::{env, sync::Arc};
use anyhow::Result;
@ -13,8 +11,11 @@ use parking_lot::Mutex;
use poise::serenity_prelude as serenity;
use reqwest::Client as HttpClient;
use songbird::SerenityInit;
use tracing::info;
use tracing_subscriber::{fmt, prelude::*, EnvFilter};
use commands::*;
pub struct Data {
http_client: HttpClient,
queue: Arc<Mutex<queue::Queue>>,
@ -29,7 +30,7 @@ async fn event_event_handler(
_user_data: &Data,
) -> Result<(), Error> {
if let serenity::FullEvent::Ready { data_about_bot } = event {
println!("{} is connected!", data_about_bot.user.name)
info!("{} is connected!", data_about_bot.user.name)
}
Ok(())