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xga fix for win3x paint (hal)

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3076
This commit is contained in:
Sebastian Strohhäcker 2008-01-10 20:36:03 +00:00
parent e0d88e1d11
commit 056302a6a5

View file

@ -1,5 +1,5 @@
/*
* Copyright (C) 2002-2007 The DOSBox Team
* Copyright (C) 2002-2008 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: vga_xga.cpp,v 1.10 2007-12-10 22:11:13 c2woody Exp $ */
/* $Id: vga_xga.cpp,v 1.11 2008-01-10 20:36:03 c2woody Exp $ */
#include <string.h>
#include "dosbox.h"
@ -581,9 +581,10 @@ void XGA_DrawWait(Bitu val, Bitu len) {
XGA_DrawWaitSub(mixmode, val);
break;
case 0x20 | M_LIN8: // 16 bit
XGA_DrawWaitSub(mixmode, val);
if(!xga.waitcmd.newline)
XGA_DrawWaitSub(mixmode, val>>8);
for(Bitu i = 0; i < len; i++) {
XGA_DrawWaitSub(mixmode, (val>>(8*i))&0xff);
if(xga.waitcmd.newline) break;
}
break;
case 0x40 | M_LIN8: // 32 bit
for(int i = 0; i < 4; i++)