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Updates....

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3583
This commit is contained in:
Peter Veenstra 2010-04-15 18:51:31 +00:00
parent e514702c4b
commit 13e829e8c9

View file

@ -22,6 +22,7 @@
you exit dosbox without stopping the movie.
- Change RGB3x scaler to look more pretty.
- Improve initial register values compatility of the GUS.
- Added autodetection for Gameblaster. (games can find it now)
- Change render preferences a bit to be more compatible with windows 7.
- Add DOS fixes to terminate program. (Fixes fortune teller)
- Add FFREEP. (Fixes trucks)
@ -32,6 +33,15 @@
- Modify game specific hacks a bit so that Kick off 3 works again.
- Lots of fixes to the INT10 video parameter table. (Seven spirits
of ra and others)
- Add vga blanking in machine=vgaonly. (Used by Alien Carnage)
- CGA, PCJr, Tandy: Add video blanking, change display start latch
timing, sync pulse width correction,
- PCJr, Tandy: implement vertical retrace interrupt,
- PCJr, CGA: do line-by-line video emulation,
- PCJr: support on-screen change of color modes 4medium to 16low (used
by Ghostbusters booter),
- All machines: only update the video timing when needed (Jungle Hunt,
others that synchronize to the video screen might profit).
- Several small DOS fixes.
- Some UMB related fixes. ( The Legacy without umb)
- Fix version number of DSP for SB 1.5. (fixes a few games)
@ -57,8 +67,8 @@
- Fix compilation with new MAC os X version.
- Add 16C550A FIFO support to the serial port emulation.
- Improve modem emulation to get higher speeds.
- Change default samplerates to 44100, so that hopefully certain
soundcards produce more fluent sound playback.
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
so that hopefully certain soundcards produce more fluent sound playback.
- Add some rarely used, but for some games critical flags to
the internal commands.
- Improve internal timing with repeatings timers (especially with